local gc = Var("GameCommand"); local t = Def.ActorFrame {}; t[#t+1] = LoadFont("Common Normal") .. { Name="Text"; Text=gc:GetText(); }; t[1].OnCommand=Screen.Metric("ScrollerItemOnCommand"); t[1].GainFocusCommand=Screen.Metric("ScrollerItemGainFocusCommand"); t[1].LoseFocusCommand=Screen.Metric("ScrollerItemLoseFocusCommand"); t[1].OffFocusedCommand=Screen.Metric("ScrollerItemOffFocusedCommand"); t[1].OffUnfocusedCommand=Screen.Metric("ScrollerItemOffUnfocusedCommand"); return t;