return Def.ActorFrame { CurrentSongChangedMessageCommand=function(self) local song = GAMESTATE:GetCurrentSong(); if song then -- self:setaux(0); self:finishtweening(); self:playcommand("TweenOn"); elseif not song and self:GetZoomX() == 1 then -- self:setaux(1); self:finishtweening(); self:playcommand("TweenOff"); end; end; Def.Quad { InitCommand=cmd(y,-14;zoomto,164,2;fadeleft,8/164;faderight,8/164); OnCommand=cmd(diffuse,Color("Black");diffusealpha,0;linear,0.35;diffusealpha,0.5); }; Def.Quad { InitCommand=cmd(y,24*(5)-10;zoomto,164,2;fadeleft,8/164;faderight,8/164); OnCommand=cmd(diffuse,Color("Black");diffusealpha,0;linear,0.35;diffusealpha,0.5); }; Def.StepsDisplayList { Name="StepsDisplayListRow"; CursorP1 = Def.ActorFrame { InitCommand=cmd(x,-128+16;player,PLAYER_1); PlayerJoinedMessageCommand=function(self, params) if params.Player == PLAYER_1 then self:visible(true); (cmd(zoom,0;bounceend,0.3;zoom,1))(self); end; end; PlayerUnjoinedMessageCommand=function(self, params) if params.Player == PLAYER_1 then self:visible(true); (cmd(bouncebegin,0.3;zoom,0))(self); end; end; LoadActor(THEME:GetPathG("_StepsDisplayListRow","Cursor")) .. { InitCommand=cmd(diffuse,PlayerColor(PLAYER_1);x,8;zoom,0.75); }; LoadActor(THEME:GetPathG("_StepsDisplayListRow","arrow")) .. { InitCommand=cmd(x,20;diffuse,PlayerColor(PLAYER_1)); OnCommand=cmd(thump,1;effectmagnitude,1,1.25,1;effectclock,'beat';); }; LoadFont("Common Normal") .. { Text="P1"; InitCommand=cmd(x,2;diffuse,PlayerColor(PLAYER_1);shadowlength,1); OnCommand=cmd(zoom,0.75); }; }; CursorP2 = Def.ActorFrame { InitCommand=cmd(x,128-16;player,PLAYER_2); PlayerJoinedMessageCommand=function(self, params) if params.Player == PLAYER_2 then self:visible(true); (cmd(zoom,0;bounceend,0.3;zoom,1))(self); end; end; PlayerUnjoinedMessageCommand=function(self, params) if params.Player == PLAYER_2 then self:visible(true); (cmd(bouncebegin,0.3;zoom,0))(self); end; end; LoadActor(THEME:GetPathG("_StepsDisplayListRow","Cursor")) .. { InitCommand=cmd(diffuse,PlayerColor(PLAYER_2);x,-8;zoom,0.75;zoomx,-0.75;); }; LoadActor(THEME:GetPathG("_StepsDisplayListRow","arrow")) .. { InitCommand=cmd(x,-20;diffuse,PlayerColor(PLAYER_2);zoomx,-1); OnCommand=cmd(thump,1;effectmagnitude,1,1.25,1;effectclock,'beat';); }; LoadFont("Common Normal") .. { Text="P2"; InitCommand=cmd(x,-2;diffuse,PlayerColor(PLAYER_2);shadowlength,1); OnCommand=cmd(zoom,0.75); }; }; CursorP1Frame = Def.Actor{ ChangeCommand=cmd(stoptweening;decelerate,0.125); }; CursorP2Frame = Def.Actor{ ChangeCommand=cmd(stoptweening;decelerate,0.125); }; }; };