local t = Def.ActorFrame { Def.Quad { InitCommand=cmd(diffuse,color("#000000");stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM); StartCommand=cmd(diffusealpha,0;sleep,1;linear,0.5;diffusealpha,1); FinishCommand=cmd(sleep,1;linear,0.5;diffusealpha,0); }; Def.Sprite { InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); BeforeLoadingNextCourseSongMessageCommand=function(self) self:LoadFromSongBanner( SCREENMAN:GetTopScreen():GetNextCourseSong() ) end; StartCommand=cmd(scaletoclipped,512,160;diffusealpha,0;sleep,1;linear,0.5;diffusealpha,1); FinishCommand=cmd(sleep,1;linear,0.5;diffusealpha,0); }; }; return t;