#ifndef GHOSTARROW_H #define GHOSTARROW_H /* ----------------------------------------------------------------------------- Class: GhostArrow Desc: The trail a note leaves when it is destroyed. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Ben Nordstrom Chris Danford ----------------------------------------------------------------------------- */ #include "Sprite.h" #include "GameConstantsAndTypes.h" #include "PlayerNumber.h" class GhostArrow : public Sprite { public: GhostArrow(); virtual void Init( PlayerNumber pn ); virtual void Update( float fDeltaTime ); void Step( TapNoteScore score ); protected: PlayerNumber m_PlayerNumber; CString m_sScoreCommand[NUM_TAP_NOTE_SCORES]; }; #endif