local t = {}; local style = GAMESTATE:GetCurrentStyle(); if style then local master_pn = GAMESTATE:GetMasterPlayerNumber(); local st = style:GetStyleType(); local pad_file = ""; if st == "StyleType_OnePlayerOneSide" or st == "StyleType_OnePlayerTwoSides" then pad_file = st .. " " .. master_pn; elseif st == "StyleType_TwoPlayersTwoSides" then pad_file = st; end return LoadActor( THEME:GetPathG("","_StyleIcon " .. pad_file ) ) .. {}; else return Def.Actor {}; end