local gc = Var("GameCommand"); local st = gc:GetStyle():GetStyleType(); local master_pn = GAMESTATE:GetMasterPlayerNumber(); local pad_file = ""; if st == "StyleType_OnePlayerOneSide" or st == "StyleType_OnePlayerTwoSides" then pad_file = st .. " " .. master_pn; elseif st == "StyleType_TwoPlayersTwoSides" then pad_file = st; else assert(0); end local max_stages = PREFSMAN:GetPreference( "SongsPerPlay" ); local t = Def.ActorFrame { LoadActor( "preview " .. st ) .. { InitCommand=cmd(x,SCREEN_CENTER_X-150;y,SCREEN_CENTER_Y+190;vertalign,bottom); OnCommand=cmd(cropbottom,1;fadebottom,1;linear,.2;cropbottom,0;fadebottom,0); OffCommand=cmd(croptop,0;fadetop,0;linear,.2;croptop,1;fadetop,1); GainFocusCommand=cmd(visible,true); LoseFocusCommand=cmd(visible,false); }; Def.ActorFrame { InitCommand=cmd(x,SCREEN_CENTER_X+156;y,SCREEN_CENTER_Y+52;); OnCommand=cmd(addy,280;decelerate,.22;addy,-280); OffCommand=cmd(accelerate,.22;addy,280); GainFocusCommand=cmd(visible,true); LoseFocusCommand=cmd(visible,false); LoadActor( "card frame " .. st ); LoadFont( "_sf square head 26px" ) .. { InitCommand=cmd(y,-51;settext,string.upper(gc:GetText());maxwidth,500;shadowlength,0;); }; LoadFont( "_venacti bold 15px" ) .. { InitCommand=cmd(horizalign,left;x,-12;y,-2;maxwidth,300;shadowlength,0;diffuse,color("#000000");); BeginCommand=function(self) if st == "StyleType_OnePlayerTwoSides" then self:settext("ONE PLAYER USES\nTWO CONTROLLERS"); else self:settext("EACH PLAYER USES\nONE CONTROLLER"); end end; }; LoadFont( "_venacti bold 15px" ) .. { InitCommand=cmd(horizalign,right;x,98;y,42;settext,"MAX STAGE/";maxwidth,300;shadowlength,0;diffuse,color("#32d545");); }; LoadFont( "_venacti bold 15px" ) .. { InitCommand=cmd(horizalign,right;x,120;y,42;settext,max_stages;maxwidth,100;shadowlength,0;diffuse,color("#259c33");); }; LoadActor( "card " .. pad_file ) .. { InitCommand=cmd(x,-82;y,8;); }; }; Def.ActorFrame { InitCommand=cmd(x,SCREEN_CENTER_X+20+gc:GetIndex()*106;y,SCREEN_CENTER_Y-90;); OnCommand=cmd(runcommandsonleaves,cmd(diffusealpha,0;sleep,gc:GetIndex()/12;linear,.16;diffusealpha,1;);); OffCommand=cmd(runcommandsonleaves,cmd(diffusealpha,1;sleep,gc:GetIndex()/12;linear,.16;diffusealpha,0;);); LoadActor( "icon frame focus" ) .. { GainFocusCommand=cmd(visible,true); LoseFocusCommand=cmd(visible,false); }; LoadActor( "icon frame nofocus" ) .. { GainFocusCommand=cmd(visible,false); LoseFocusCommand=cmd(visible,true); }; LoadActor( "icon glow" ) .. { InitCommand=cmd(blend,"BlendMode_Add"); GainFocusCommand=cmd(diffuseshift;visible,true); LoseFocusCommand=cmd(stopeffect;visible,false); }; LoadFont( "_terminator two 18px" ) .. { InitCommand=cmd(y,-28;settext,string.upper(gc:GetText());shadowlength,0;maxwidth,80;); }; Def.ActorFrame { InitCommand=cmd(y,10;); LoadActor( "icon " .. pad_file ) .. { InitCommand=cmd(;); }; }; }; }; return t;