#ifndef PERCENTAGE_DISPLAY_H #define PERCENTAGE_DISPLAY_H #include "ActorFrame.h" #include "PlayerNumber.h" #include "BitmapText.h" class PercentageDisplay: public ActorFrame { public: PercentageDisplay(); void Load( PlayerNumber pn ); void Update( float fDeltaTime ); void TweenOffScreen(); private: void Refresh(); PlayerNumber m_PlayerNumber; int m_Last; BitmapText m_textPercent; BitmapText m_textPercentRemainder; }; #endif /* * Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved. * Chris Danford */