#ifndef ActorCommands_H #define ActorCommands_H /* ----------------------------------------------------------------------------- Class: ActorCommands Desc: Actor command parsing and reading helpers Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "RageTypes.h" struct ParsedCommandToken { void Set( const CString &sToken ); // fill in all the different types CString s; float f; int i; bool b; RageColor c; // HTML-type color which is packed into one parameter bool bColorIsValid; // true if c is a valid HTML-type color operator const CString () const { return s; }; operator const float () const { return f; }; operator const int () const { return i; }; operator const bool () const { return b; }; operator const RageColor () const { return c; }; }; struct ParsedCommand { void Set( const CString &sCommand ); vector vTokens; CString GetOriginalCommandString() const; // for when reporting an error in number of params }; // Take a command list string and return pointers to each of the tokens in the // string. sCommand list is a list of commands separated by ';'. void ParseCommands( const CString &sCommands, vector &vCommandsOut ); #define HandleParams int iMaxIndexAccessed = 0; #define sParam(i) (GetParam(command,i,iMaxIndexAccessed)) #define fParam(i) (GetParam(command,i,iMaxIndexAccessed)) #define iParam(i) (GetParam(command,i,iMaxIndexAccessed)) #define bParam(i) (GetParam(command,i,iMaxIndexAccessed)) #define cParam(i) (ColorParam(command,i,iMaxIndexAccessed)) #define CheckHandledParams if( iMaxIndexAccessed != (int)command.vTokens.size()-1 ) { IncorrectActorParametersWarning( command, iMaxIndexAccessed ); } void IncorrectActorParametersWarning( const ParsedCommand& command, int iMaxIndexAccessed ); template inline T GetParam( const ParsedCommand& command, int iIndex, int& iMaxIndexAccessedOut ) { iMaxIndexAccessedOut = max( iIndex, iMaxIndexAccessedOut ); if( iIndex < int(command.vTokens.size()) ) { return (T)command.vTokens[iIndex]; } else { ParsedCommandToken pct; pct.Set( "" ); return (T)pct; } } inline RageColor ColorParam( const ParsedCommand& command, int iIndex, int& iMaxIndexAccessed ) { if( command.vTokens[iIndex].bColorIsValid ) return GetParam(command,iIndex,iMaxIndexAccessed); else return RageColor( fParam(iIndex+0),fParam(iIndex+1),fParam(iIndex+2),fParam(iIndex+3) ); } #endif