/* ----------------------------------------------------------------------------- Class: ScreenNetworkWaiting Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "Screen.h" #include "SongSelector.h" #include "BitmapText.h" #include "TransitionFade.h" #include "RandomSample.h" class ScreenNetworkWaiting : public Screen { public: ScreenNetworkWaiting(); virtual ~ScreenNetworkWaiting(); virtual void Update( float fDeltaTime ); virtual void DrawPrimitives(); virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); virtual void HandleScreenMessage( const ScreenMessage SM ); virtual void MenuUp( PlayerNumber pn ); virtual void MenuDown( PlayerNumber pn ); private: MenuElements m_Menu; BitmapText m_textServerInfo; BitmapText m_textPlayerList; bool m_bReady; float m_fUpdateTimer; };