#ifndef STEPS_UTIL_H #define STEPS_UTIL_H #include "GameConstantsAndTypes.h" #include "Difficulty.h" #include "RageUtil_CachedObject.h" class Steps; class Song; class Profile; class XNode; class SongCriteria; class StepsCriteria { public: Difficulty m_difficulty; // don't filter if Difficulty_Invalid int m_iLowMeter; // don't filter if -1 int m_iHighMeter; // don't filter if -1 // Currently, Songs have BPM since TimingData is by Song. These are just // here for the inevitable chart-based BPMs future. -aj // float m_fLowBPM; // don't filter if -1 // float m_fHighBPM; // don't filter if -1 StepsType m_st; // don't filter if StepsType_Invalid enum Locked { Locked_Locked, Locked_Unlocked, Locked_DontCare } m_Locked; StepsCriteria() { m_difficulty = Difficulty_Invalid; m_iLowMeter = -1; m_iHighMeter = -1; //m_fLowBPM = -1; //m_fHighBPM = -1; m_st = StepsType_Invalid; m_Locked = Locked_DontCare; } bool Matches( const Song *pSong, const Steps *pSteps ) const; bool operator==( const StepsCriteria &other ) const { #define X(x) (x == other.x) return X(m_difficulty) && X(m_iLowMeter) && X(m_iHighMeter) && X(m_st) && X(m_Locked); #undef X } bool operator!=( const StepsCriteria &other ) const { return !operator==( other ); } }; class SongAndSteps { public: Song *pSong; Steps *pSteps; SongAndSteps() : pSong(NULL), pSteps(NULL) { } SongAndSteps( Song *pSong_, Steps *pSteps_ ) : pSong(pSong_), pSteps(pSteps_) { } bool operator==( const SongAndSteps& other ) const { return pSong==other.pSong && pSteps==other.pSteps; } bool operator<( const SongAndSteps& other ) const { if( pSong!=other.pSong ) return pSong &out ); // look up in SONGMAN void GetAllMatching( Song *pSong, const StepsCriteria &stc, vector &out ); bool HasMatching( const SongCriteria &soc, const StepsCriteria &stc ); bool HasMatching( const Song *pSong, const StepsCriteria &stc ); bool CompareNotesPointersByRadarValues(const Steps* pSteps1, const Steps* pSteps2); bool CompareNotesPointersByMeter(const Steps *pSteps1, const Steps* pSteps2); bool CompareNotesPointersByDifficulty(const Steps *pSteps1, const Steps *pSteps2); void SortNotesArrayByDifficulty( vector &vpStepsInOut ); bool CompareStepsPointersByTypeAndDifficulty(const Steps *pStep1, const Steps *pStep2); void SortStepsByTypeAndDifficulty( vector &vpStepsInOut ); void SortStepsPointerArrayByNumPlays( vector &vpStepsInOut, ProfileSlot slot, bool bDescending ); void SortStepsPointerArrayByNumPlays( vector &vpStepsInOut, const Profile* pProfile, bool bDescending ); bool CompareStepsPointersByDescription(const Steps *pStep1, const Steps *pStep2); void SortStepsByDescription( vector &vpStepsInOut ); void RemoveLockedSteps( const Song *pSong, vector &vpStepsInOut ); }; class StepsID { StepsType st; Difficulty dc; RString sDescription; unsigned uHash; mutable CachedObjectPointer m_Cache; public: StepsID() { Unset(); } void Unset() { FromSteps(NULL); } void FromSteps( const Steps *p ); Steps *ToSteps( const Song *p, bool bAllowNull ) const; bool operator<( const StepsID &rhs ) const; bool MatchesStepsType( StepsType s ) const { return st == s; } XNode* CreateNode() const; void LoadFromNode( const XNode* pNode ); RString ToString() const; bool IsValid() const; StepsType GetStepsType() const { return st; } Difficulty GetDifficulty() const { return dc; } }; #endif /* * (c) 2001-2004 Chris Danford, Glenn Maynard * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */