return Def.ActorFrame { NOTESKIN:LoadActor(Var "Button", "Tap Note") .. { InitCommand=cmd(blend,"BlendMode_Add";playcommand,"Glow"); W1Command=cmd(playcommand,"Glow"); W2Command=cmd(playcommand,"Glow"); W3Command=cmd(playcommand,"Glow"); W4Command=cmd(); W5Command=cmd(); HoldingOnCommand=cmd(playcommand,"Glow"); HitMineCommand=cmd(playcommand,"Glow"); HeldCommand=cmd(playcommand,"Glow"); GlowCommand=cmd(setstate,0;finishtweening;diffusealpha,1.0;zoom,1.0;linear,0.15;diffusealpha,0.9;zoom,1.1;linear,0.15;diffusealpha,0.0;zoom,1.2); }; Def.Quad { InitCommand=cmd(diffuse,1,1,1,0;zoomto,SCREEN_WIDTH*100,SCREEN_HEIGHT*100;zoomz,SCREEN_WIDTH*SCREEN_HEIGHT); HitMineCommand=cmd(finishtweening;diffusealpha,1;linear,0.3;diffusealpha,0); }; }