#ifndef SCREENPLAYEROPTIONS_H #define SCREENPLAYEROPTIONS_H /* ----------------------------------------------------------------------------- Class: ScreenPlayerOptions Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ScreenOptionsMaster.h" class ScreenPlayerOptions : public ScreenOptionsMaster { public: ScreenPlayerOptions( CString sName ); virtual void Update( float fDelta ); virtual void DrawPrimitives(); virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); virtual void HandleScreenMessage( const ScreenMessage SM ); private: void GoToNextState(); void GoToPrevState(); bool m_bAcceptedChoices; bool m_bGoToOptions; bool m_bAskOptionsMessage; Sprite m_sprOptionsMessage; }; #endif