#include "stdafx.h" /* ----------------------------------------------------------------------------- Class: ScoreDisplayNormal.h Desc: A graphic displayed in the ScoreDisplayNormal during Dancing. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ScoreDisplayNormal.h" #include "RageUtil.h" #include "RageLog.h" #include "PrefsManager.h" #include "RageLog.h" #include "GameState.h" #include "ThemeManager.h" const float SCORE_TWEEN_TIME = 0.2f; ScoreDisplayNormal::ScoreDisplayNormal() { LOG->Trace( "ScoreDisplayNormal::ScoreDisplayNormal()" ); // init the text BitmapText::LoadFromNumbers( THEME->GetPathTo("Numbers","gameplay score numbers") ); TurnShadowOff(); m_fScore = 0; m_fTrailingScore = 0; m_fScoreVelocity = 0; CString s; for( int i=0; i