#include "global.h" #include "EditMenu.h" #include "RageLog.h" #include "SongManager.h" #include "GameState.h" #include "ThemeManager.h" #include "GameManager.h" #include "Steps.h" #include "Song.h" #include "StepsUtil.h" #include "Foreach.h" #include "CommonMetrics.h" #include "BannerCache.h" #include "UnlockManager.h" #include "SongUtil.h" static const char *EditMenuRowNames[] = { "Group", "Song", "StepsType", "Steps", "SourceStepsType", "SourceSteps", "Action" }; XToString( EditMenuRow ); XToLocalizedString( EditMenuRow ); static const char *EditMenuActionNames[] = { "Edit", "Delete", "Create", "Practice", }; XToString( EditMenuAction ); XToLocalizedString( EditMenuAction ); StringToX( EditMenuAction ); static RString ARROWS_X_NAME( size_t i ) { return ssprintf("Arrows%dX",int(i+1)); } static RString ROW_Y_NAME( size_t i ) { return ssprintf("Row%dY",int(i+1)); } void EditMenu::StripLockedStepsAndDifficulty( vector &v ) { const Song *pSong = GetSelectedSong(); for( int i=(int)v.size()-1; i>=0; i-- ) { if( v[i].pSteps && UNLOCKMAN->StepsIsLocked(pSong, v[i].pSteps) ) v.erase( v.begin()+i ); } } void EditMenu::GetSongsToShowForGroup( const RString &sGroup, vector &vpSongsOut ) { vpSongsOut = SONGMAN->GetSongs( SHOW_GROUPS.GetValue()? sGroup:GROUP_ALL ); EditMode mode = EDIT_MODE.GetValue(); switch( mode ) { case EditMode_Practice: case EditMode_CourseMods: case EditMode_Home: for( int i=vpSongsOut.size()-1; i>=0; i-- ) { const Song* pSong = vpSongsOut[i]; if( !pSong->NormallyDisplayed() || pSong->IsTutorial() ) vpSongsOut.erase( vpSongsOut.begin()+i ); } break; case EditMode_Full: break; default: FAIL_M(ssprintf("Invalid edit mode: %i", mode)); } SongUtil::SortSongPointerArrayByTitle( vpSongsOut ); } void EditMenu::GetGroupsToShow( vector &vsGroupsOut ) { vsGroupsOut.clear(); if( !SHOW_GROUPS.GetValue() ) return; SONGMAN->GetSongGroupNames( vsGroupsOut ); for( int i = vsGroupsOut.size()-1; i>=0; i-- ) { const RString &sGroup = vsGroupsOut[i]; vector vpSongs; GetSongsToShowForGroup( sGroup, vpSongs ); // strip groups that have no unlocked songs if( vpSongs.empty() ) vsGroupsOut.erase( vsGroupsOut.begin()+i ); } } EditMenu::EditMenu() { } EditMenu::~EditMenu() { BANNERCACHE->Undemand(); } void EditMenu::Load( const RString &sType ) { LOG->Trace( "EditMenu::Load" ); SHOW_GROUPS.Load(sType,"ShowGroups"); ARROWS_X.Load(sType,ARROWS_X_NAME,NUM_ARROWS); ARROWS_ENABLED_COMMAND.Load(sType,"ArrowsEnabledCommand"); ARROWS_DISABLED_COMMAND.Load(sType,"ArrowsDisabledCommand"); ROW_Y.Load(sType,ROW_Y_NAME,NUM_EditMenuRow); EDIT_MODE.Load(sType,"EditMode"); TEXT_BANNER_TYPE.Load( m_sName, "TextBannerType" ); for( int i=0; i<2; i++ ) { m_sprArrows[i].Load( THEME->GetPathG(sType,i==0?"left":"right") ); m_sprArrows[i]->SetX( ARROWS_X.GetValue(i) ); this->AddChild( m_sprArrows[i] ); } m_SelectedRow = GetFirstRow(); ZERO( m_iSelection ); FOREACH_EditMenuRow( r ) { m_textLabel[r].SetName(ssprintf("Label%i",r+1)); m_textLabel[r].LoadFromFont( THEME->GetPathF(sType,"title") ); m_textLabel[r].SetText( EditMenuRowToLocalizedString(r) ); ActorUtil::LoadAllCommandsAndSetXY( m_textLabel[r], sType ); //m_textLabel[r].SetHorizAlign( align_left ); this->AddChild( &m_textLabel[r] ); m_textValue[r].SetName(ssprintf("Value%i",r+1)); m_textValue[r].LoadFromFont( THEME->GetPathF(sType,"value") ); m_textValue[r].SetText( "blah" ); ActorUtil::LoadAllCommandsAndSetXY( m_textValue[r], sType ); this->AddChild( &m_textValue[r] ); } m_textLabel[ROW_GROUP].SetVisible( SHOW_GROUPS.GetValue() ); m_textValue[ROW_GROUP].SetVisible( SHOW_GROUPS.GetValue() ); // Load low-res banners, if needed. BANNERCACHE->Demand(); if( SHOW_GROUPS.GetValue() ) { m_GroupBanner.SetName( "GroupBanner" ); ActorUtil::SetXY( m_GroupBanner, sType ); ActorUtil::LoadAllCommands( m_GroupBanner, sType ); this->AddChild( &m_GroupBanner ); } m_SongBanner.SetName( "SongBanner" ); ActorUtil::SetXY( m_SongBanner, sType ); ActorUtil::LoadAllCommands( m_SongBanner, sType ); this->AddChild( &m_SongBanner ); m_SongTextBanner.SetName( "SongTextBanner" ); m_SongTextBanner.Load( TEXT_BANNER_TYPE ); ActorUtil::SetXY( m_SongTextBanner, sType ); ActorUtil::LoadAllCommands( m_SongTextBanner, sType ); this->AddChild( &m_SongTextBanner ); m_StepsDisplay.SetName( "StepsDisplay" ); m_StepsDisplay.Load( "StepsDisplayEdit", NULL ); ActorUtil::SetXY( m_StepsDisplay, sType ); this->AddChild( &m_StepsDisplay ); m_StepsDisplaySource.SetName( "StepsDisplaySource" ); m_StepsDisplaySource.Load( "StepsDisplayEdit", NULL ); ActorUtil::SetXY( m_StepsDisplaySource, sType ); this->AddChild( &m_StepsDisplaySource ); m_soundChangeRow.Load( THEME->GetPathS(sType,"row"), true ); m_soundChangeValue.Load( THEME->GetPathS(sType,"value"), true ); // fill in data structures GetGroupsToShow( m_sGroups ); // In EditMode_Practice this will be filled in by OnRowValueChanged() if( EDIT_MODE.GetValue() != EditMode_Practice ) m_StepsTypes = CommonMetrics::STEPS_TYPES_TO_SHOW.GetValue(); RefreshAll(); } void EditMenu::RefreshAll() { ChangeToRow( GetFirstRow() ); OnRowValueChanged( (EditMenuRow)0 ); // Select the current song if any if( GAMESTATE->m_pCurSong ) { for( unsigned i=0; im_pCurSong->m_sGroupName == m_sGroups[i] ) m_iSelection[ROW_GROUP] = i; OnRowValueChanged( ROW_GROUP ); for( unsigned i=0; im_pCurSong == m_pSongs[i] ) m_iSelection[ROW_SONG] = i; OnRowValueChanged( ROW_SONG ); // Select the current StepsType and difficulty if any if( GAMESTATE->m_pCurSteps[PLAYER_1] ) { for( unsigned i=0; im_pCurSteps[PLAYER_1]->m_StepsType ) { m_iSelection[ROW_STEPS_TYPE] = i; OnRowValueChanged( ROW_STEPS_TYPE ); } } for( unsigned i=0; im_pCurSteps[PLAYER_1] ) { m_iSelection[ROW_STEPS] = i; OnRowValueChanged( ROW_STEPS ); } } } } } bool EditMenu::CanGoUp() { return m_SelectedRow != GetFirstRow(); } bool EditMenu::CanGoDown() { return m_SelectedRow != NUM_EditMenuRow-1; } bool EditMenu::CanGoLeft() { if( m_SelectedRow == ROW_SONG || m_SelectedRow == ROW_GROUP ) return true; // wraps return m_iSelection[m_SelectedRow] != 0; } int EditMenu::GetRowSize( EditMenuRow er ) const { switch( er ) { case ROW_GROUP: return m_sGroups.size(); case ROW_SONG: return m_pSongs.size(); case ROW_STEPS_TYPE: return m_StepsTypes.size(); case ROW_STEPS: return m_vpSteps.size(); case ROW_SOURCE_STEPS_TYPE: return m_StepsTypes.size(); case ROW_SOURCE_STEPS: return m_vpSourceSteps.size(); case ROW_ACTION: return m_Actions.size(); default: FAIL_M( ssprintf("Non-existant EditMenuRow %i", er) ); } } bool EditMenu::CanGoRight() { if( m_SelectedRow == ROW_SONG || m_SelectedRow == ROW_GROUP ) return true; // wraps return m_iSelection[m_SelectedRow] != GetRowSize(m_SelectedRow)-1; } bool EditMenu::RowIsSelectable( EditMenuRow row ) { if( EDIT_MODE == EditMode_Home && row == ROW_STEPS ) return false; if( GetSelectedSteps() ) { switch( row ) { case ROW_SOURCE_STEPS_TYPE: case ROW_SOURCE_STEPS: return false; default: return true; } } return true; } void EditMenu::Up() { EditMenuRow dest = m_SelectedRow; do{ dest = (EditMenuRow)(dest - 1); } while (!RowIsSelectable(dest)); ASSERT( dest >= 0 ); ChangeToRow( dest ); m_soundChangeRow.Play(); } void EditMenu::Down() { EditMenuRow dest = m_SelectedRow; do { dest = (EditMenuRow)(dest + 1); } while (!RowIsSelectable(dest)); ASSERT( dest < NUM_EditMenuRow ); ChangeToRow( dest ); m_soundChangeRow.Play(); } void EditMenu::Left() { if( CanGoLeft() ) { m_iSelection[m_SelectedRow]--; wrap( m_iSelection[m_SelectedRow], GetRowSize(m_SelectedRow) ); OnRowValueChanged( m_SelectedRow ); m_soundChangeValue.Play(); } } void EditMenu::Right() { if( CanGoRight() ) { m_iSelection[m_SelectedRow]++; wrap( m_iSelection[m_SelectedRow], GetRowSize(m_SelectedRow) ); OnRowValueChanged( m_SelectedRow ); m_soundChangeValue.Play(); } } void EditMenu::ChangeToRow( EditMenuRow newRow ) { m_textLabel[newRow].PlayCommand("GainFocus"); m_textValue[newRow].PlayCommand("GainFocus"); m_textLabel[m_SelectedRow].PlayCommand("LoseFocus"); m_textValue[m_SelectedRow].PlayCommand("LoseFocus"); m_SelectedRow = newRow; for( int i=0; i<2; i++ ) m_sprArrows[i]->SetY( ROW_Y.GetValue(newRow) ); UpdateArrows(); } void EditMenu::UpdateArrows() { m_sprArrows[0]->RunCommands( CanGoLeft() ? ARROWS_ENABLED_COMMAND : ARROWS_DISABLED_COMMAND ); m_sprArrows[1]->RunCommands( CanGoRight() ? ARROWS_ENABLED_COMMAND : ARROWS_DISABLED_COMMAND ); m_sprArrows[0]->EnableAnimation( CanGoLeft() ); m_sprArrows[1]->EnableAnimation( CanGoRight() ); } static LocalizedString BLANK ( "EditMenu", "Blank" ); void EditMenu::OnRowValueChanged( EditMenuRow row ) { UpdateArrows(); EditMode mode = EDIT_MODE.GetValue(); switch( row ) { case ROW_GROUP: m_textValue[ROW_GROUP].SetText( SONGMAN->ShortenGroupName(GetSelectedGroup()) ); if( SHOW_GROUPS.GetValue() ) { m_GroupBanner.LoadFromSongGroup( GetSelectedGroup() ); m_GroupBanner.PlayCommand("Changed"); } m_pSongs.clear(); if( mode == EditMode_Practice ) { m_pSongs.clear(); vector vtSongs; GetSongsToShowForGroup( GetSelectedGroup(), vtSongs ); // Filter out songs that aren't playable. FOREACH( Song*, vtSongs, s ) if( SongUtil::IsSongPlayable(*s) ) m_pSongs.push_back(*s); } else GetSongsToShowForGroup( GetSelectedGroup(), m_pSongs ); m_iSelection[ROW_SONG] = 0; // fall through case ROW_SONG: m_textValue[ROW_SONG].SetText( "" ); m_SongBanner.LoadFromSong( GetSelectedSong() ); m_SongBanner.PlayCommand("Changed"); m_SongTextBanner.SetFromSong( GetSelectedSong() ); if( mode == EditMode_Practice ) { StepsType orgSel = StepsType_Invalid; if( !m_StepsTypes.empty() ) // Not first run { ASSERT( (int) m_StepsTypes.size() > m_iSelection[ROW_STEPS_TYPE] ); orgSel = m_StepsTypes[m_iSelection[ROW_STEPS_TYPE]]; } // The StepsType selection may no longer be valid. Zero it for now. m_iSelection[ROW_STEPS_TYPE] = 0; m_StepsTypes.clear(); // Only show StepsTypes for which we have valid Steps. vector vSts = CommonMetrics::STEPS_TYPES_TO_SHOW.GetValue(); FOREACH( StepsType, vSts, st ) { if( SongUtil::GetStepsByDifficulty( GetSelectedSong(), *st, Difficulty_Invalid, false) != NULL ) m_StepsTypes.push_back( *st ); // Try to preserve the user's StepsType selection. if( *st == orgSel ) m_iSelection[ROW_STEPS_TYPE] = m_StepsTypes.size() - 1; } } // fall through case ROW_STEPS_TYPE: m_textValue[ROW_STEPS_TYPE].SetText( GAMEMAN->GetStepsTypeInfo(GetSelectedStepsType()).GetLocalizedString() ); { Difficulty dcOld = Difficulty_Invalid; if( !m_vpSteps.empty() ) dcOld = GetSelectedDifficulty(); m_vpSteps.clear(); FOREACH_ENUM( Difficulty, dc ) { if( dc == Difficulty_Edit ) { switch( mode ) { case EditMode_Full: case EditMode_CourseMods: case EditMode_Practice: { vector v; SongUtil::GetSteps( GetSelectedSong(), v, GetSelectedStepsType(), Difficulty_Edit ); StepsUtil::SortStepsByDescription( v ); FOREACH_CONST( Steps*, v, p ) m_vpSteps.push_back( StepsAndDifficulty(*p,dc) ); } break; case EditMode_Home: // have only "New Edit" break; default: FAIL_M(ssprintf("Invalid edit mode: %i", mode)); } switch( mode ) { case EditMode_Practice: case EditMode_CourseMods: break; case EditMode_Home: case EditMode_Full: m_vpSteps.push_back( StepsAndDifficulty(NULL,dc) ); // "New Edit" break; default: FAIL_M(ssprintf("Invalid edit mode: %i", mode)); } } else { Steps *pSteps = SongUtil::GetStepsByDifficulty( GetSelectedSong(), GetSelectedStepsType(), dc ); if( pSteps && UNLOCKMAN->StepsIsLocked( GetSelectedSong(), pSteps ) ) pSteps = NULL; switch( mode ) { case EditMode_Home: // don't allow selecting of non-edits in HomeMode break; case EditMode_Practice: case EditMode_CourseMods: // only show this difficulty if steps exist if( pSteps ) m_vpSteps.push_back( StepsAndDifficulty(pSteps,dc) ); break; case EditMode_Full: // show this difficulty whether or not steps exist. m_vpSteps.push_back( StepsAndDifficulty(pSteps,dc) ); break; default: FAIL_M(ssprintf("Invalid edit mode: %i", mode)); } } } StripLockedStepsAndDifficulty( m_vpSteps ); FOREACH( StepsAndDifficulty, m_vpSteps, s ) { if( s->dc == dcOld ) { m_iSelection[ROW_STEPS] = s - m_vpSteps.begin(); break; } } } CLAMP( m_iSelection[ROW_STEPS], 0, m_vpSteps.size()-1 ); // fall through case ROW_STEPS: { RString s = CustomDifficultyToLocalizedString( GetCustomDifficulty( GetSelectedStepsType(), GetSelectedDifficulty(), CourseType_Invalid ) ); m_textValue[ROW_STEPS].SetText( s ); } if( GetSelectedSteps() ) m_StepsDisplay.SetFromSteps( GetSelectedSteps() ); else m_StepsDisplay.SetFromStepsTypeAndMeterAndDifficultyAndCourseType( GetSelectedSourceStepsType(), 0, GetSelectedDifficulty(), CourseType_Invalid ); // fall through case ROW_SOURCE_STEPS_TYPE: m_textLabel[ROW_SOURCE_STEPS_TYPE].SetVisible( GetSelectedSteps() ? false : true ); m_textValue[ROW_SOURCE_STEPS_TYPE].SetVisible( GetSelectedSteps() ? false : true ); m_textValue[ROW_SOURCE_STEPS_TYPE].SetText( GAMEMAN->GetStepsTypeInfo(GetSelectedSourceStepsType()).GetLocalizedString() ); m_vpSourceSteps.clear(); m_vpSourceSteps.push_back( StepsAndDifficulty(NULL,Difficulty_Invalid) ); // "blank" FOREACH_ENUM( Difficulty, dc ) { // fill in m_vpSourceSteps if( dc != Difficulty_Edit ) { Steps *pSteps = SongUtil::GetStepsByDifficulty( GetSelectedSong(), GetSelectedSourceStepsType(), dc ); if( pSteps != NULL ) m_vpSourceSteps.push_back( StepsAndDifficulty(pSteps,dc) ); } else { vector v; SongUtil::GetSteps( GetSelectedSong(), v, GetSelectedSourceStepsType(), dc ); StepsUtil::SortStepsByDescription( v ); FOREACH_CONST( Steps*, v, pSteps ) m_vpSourceSteps.push_back( StepsAndDifficulty(*pSteps,dc) ); } } StripLockedStepsAndDifficulty( m_vpSteps ); CLAMP( m_iSelection[ROW_SOURCE_STEPS], 0, m_vpSourceSteps.size()-1 ); // fall through case ROW_SOURCE_STEPS: { m_textLabel[ROW_SOURCE_STEPS].SetVisible( GetSelectedSteps() ? false : true ); m_textValue[ROW_SOURCE_STEPS].SetVisible( GetSelectedSteps() ? false : true ); { RString s; if( GetSelectedSourceDifficulty() == Difficulty_Invalid ) { s = BLANK; } else { s = CustomDifficultyToLocalizedString( GetCustomDifficulty( GetSelectedSourceStepsType(), GetSelectedSourceDifficulty(), CourseType_Invalid ) ); } m_textValue[ROW_SOURCE_STEPS].SetText( s ); } bool bHideMeter = false; if( GetSelectedSourceDifficulty() == Difficulty_Invalid ) bHideMeter = true; else if( GetSelectedSourceSteps() ) m_StepsDisplaySource.SetFromSteps( GetSelectedSourceSteps() ); else m_StepsDisplaySource.SetFromStepsTypeAndMeterAndDifficultyAndCourseType( GetSelectedSourceStepsType(), 0, GetSelectedSourceDifficulty(), CourseType_Invalid ); m_StepsDisplaySource.SetVisible( !(bHideMeter || GetSelectedSteps()) ); m_Actions.clear(); if( GetSelectedSteps() ) { switch( mode ) { case EditMode_Practice: case EditMode_CourseMods: m_Actions.push_back( EditMenuAction_Practice ); break; case EditMode_Home: case EditMode_Full: m_Actions.push_back( EditMenuAction_Edit ); m_Actions.push_back( EditMenuAction_Delete ); break; default: FAIL_M(ssprintf("Invalid edit mode: %i", mode)); } } else { m_Actions.push_back( EditMenuAction_Create ); } m_iSelection[ROW_ACTION] = 0; } // fall through case ROW_ACTION: m_textValue[ROW_ACTION].SetText( EditMenuActionToLocalizedString(GetSelectedAction()) ); break; default: FAIL_M(ssprintf("Invalid EditMenuRow: %i", row)); } } /* * (c) 2001-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */