/* ----------------------------------------------------------------------------- Class: ScreenNameEntry Desc: Enter you name for a new high score. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "Screen.h" #include "SongSelector.h" #include "BitmapText.h" #include "TransitionFade.h" #include "RandomSample.h" #include "GrayArrowRow.h" class ScreenNameEntry : public Screen { public: ScreenNameEntry(); virtual ~ScreenNameEntry(); virtual void DrawPrimitives(); virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); virtual void HandleScreenMessage( const ScreenMessage SM ); private: BGAnimation m_Background; GrayArrowRow m_GrayArrowRow[NUM_PLAYERS]; BitmapText m_textSelectedChars[NUM_PLAYERS]; BitmapText m_textScrollingChars[NUM_PLAYERS]; BitmapText m_textCategory[NUM_PLAYERS]; MenuTimer m_Timer; TransitionFade m_Fade; int m_iHighScoreIndex[NUM_PLAYERS]; };