#ifndef NOTEFIELD_POSITIONING_H #define NOTEFIELD_POSITIONING_H #include "PlayerNumber.h" #include "StyleDef.h" #include "PlayerNumber.h" #include "Style.h" #include "Actor.h" #include class IniFile; struct NoteFieldMode { NoteFieldMode(); bool MatchesCurrentGame() const; void Load(IniFile &ini, CString id, int pn = -1); void BeginDrawTrack(int tn); void EndDrawTrack(int tn); /* Visual name. */ CString m_Name; /* Unique ID from the INI. */ CString m_Id; /* Styles that this is valid for; empty means all. */ set