#ifndef SCREEN_EDIT_MENU_H #define SCREEN_EDIT_MENU_H /* ----------------------------------------------------------------------------- Class: ScreenEditMenu Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ScreenWithMenuElements.h" #include "EditMenu.h" #include "BitmapText.h" class ScreenEditMenu : public ScreenWithMenuElements { public: ScreenEditMenu( CString sName ); virtual ~ScreenEditMenu(); virtual void DrawPrimitives(); virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); virtual void HandleScreenMessage( const ScreenMessage SM ); private: void MenuUp( PlayerNumber pn ); void MenuDown( PlayerNumber pn ); void MenuLeft( PlayerNumber pn, const InputEventType type ); void MenuRight( PlayerNumber pn, const InputEventType type ); void MenuBack( PlayerNumber pn ); void MenuStart( PlayerNumber pn ); EditMenu m_Selector; BitmapText m_textExplanation; }; #endif