#ifndef BEGINNER_HELPER_H #define BEGINNER_HELPER_H #include "ActorFrame.h" #include "Model.h" #include "Character.h" #include "Sprite.h" #include "PlayerNumber.h" #include "NoteData.h" class BeginnerHelper : public ActorFrame { public: BeginnerHelper(); ~BeginnerHelper(); void FlashOnce(); bool Initialize( int iDancePadType ); bool IsInitialized() { return m_bInitialized; } static bool CanUse(); void AddPlayer( int pn, NoteData *pSteps ); void SetFlash(CString sFilename, float fX, float fY); void ShowStepCircle( int pn, int CSTEP ); void TurnFlashOff(); void TurnFlashOn(); bool m_bShowBackground; void Update( float fDeltaTime ); virtual void DrawPrimitives(); protected: void Step( int pn, int CSTEP ); NoteData m_NoteData[NUM_PLAYERS]; bool m_bPlayerEnabled[NUM_PLAYERS]; Model m_mDancer[NUM_PLAYERS]; Model m_mDancePad; Sprite m_sFlash; Sprite m_sBackground; Sprite m_sStepCircle[NUM_PLAYERS*2]; // Need two for each player during jumps int m_iLastRowChecked; bool m_bInitialized; bool m_bFlashEnabled; }; #endif /* * (c) 2003 Kevin Slaughter * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */