local gc = Var("GameCommand"); return Def.ActorFrame { LoadFont("Common Normal") .. { Text=gc:GetText(); OnCommand=cmd(strokecolor,color("0,0,0,0.5")); GainFocusCommand=cmd(zoom,1;diffuse,color("1,1,1,1")); LoseFocusCommand=cmd(zoom,0.75;diffuse,color("0.5,0.5,0.5,1")); }; };