#include "global.h" #include "DifficultyDisplay.h" #include "song.h" #include "ThemeManager.h" #define ICONONCOMMAND THEME->GetMetric ("DifficultyDisplay","IconOnCommand") #define ICONOFFCOMMAND THEME->GetMetric ("DifficultyDisplay","IconOffCommand") DifficultyDisplay::DifficultyDisplay() { float fHeight = 0; int diff; for( diff = DIFFICULTY_BEGINNER; diff <= DIFFICULTY_CHALLENGE; ++diff ) { m_difficulty[diff].Load( THEME->GetPathToG("DifficultyDisplay bar 5x1") ); m_difficulty[diff].SetState(diff); m_difficulty[diff].StopAnimating(); this->AddChild( &m_difficulty[diff] ); fHeight += m_difficulty[diff].GetUnzoomedHeight(); } float fY = -fHeight/2; for( diff = DIFFICULTY_BEGINNER; diff <= DIFFICULTY_CHALLENGE; ++diff ) { m_difficulty[diff].SetHorizAlign( align_left ); m_difficulty[diff].SetY( fY ); fY += m_difficulty[diff].GetUnzoomedHeight(); } } void DifficultyDisplay::SetDifficulties( const Song* pSong, NotesType curType ) { for( int diff = DIFFICULTY_BEGINNER; diff <= DIFFICULTY_CHALLENGE; ++diff ) { if( pSong->SongHasNotesTypeAndDifficulty( curType, Difficulty(diff) ) ) m_difficulty[diff].Command( ICONONCOMMAND ); else m_difficulty[diff].Command( ICONOFFCOMMAND ); } } /* Copyright (c) 2003 by the person(s) listed below. All rights reserved. Steven Towle */