break 'BGAnimation::LoadFromAniDir(CStdStr<char>)' 
run
bt
up 10
info locals
x this
x *this
x (ScreenAttract *)this
x (ScreenAttract)*this
help x
list
f
list 40
print *this
print this->m_sname
print this->m_sName
break 40
run
in
step
run
stepi
stepi
stepi
stepi
stepi
stepi
stepi
stepi
stepi
step
print *this
step
print *this
step
step
print str
print pA
stepi
stepi
stepi
stepi
stepi
stepi
stepi
stepi
stepi
finish
finish
stepi
stepi
list
f
step
finish
list 35
step
list 230
step
finish
list 230
step
finish
step
bt 2
info locals
f
list 117
print sFileName
step
print sFileName
finish
print sFileName
list 119
step
finish
step
finish
list 122
step
finish
step
finish
f
list 125
next
x bLookingForSpecificFile 
print bLookingForSpecificFile 
print bDirsOnly 
step
print bDirsOnly 
f
list 128
next
next
next
next
next
print i
list
next 2
print asElementPaths
list
next
next
frame
run
break ThemeManager.cpp 147
break ThemeManager.cpp:147
c
list
info locals
step
print i
step
finish
list
step
finish 
step
f
info locals
call (char *)getcwd()
f
bt
finish
return
return
return
return 
bt 3
return
bt 3
return 3
step
retur
up
up
up
up
step
run
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
step
step
finish
step
fi
fini
step
step
list
step
step
finish
print pos
step
step
fini
info locals
list
step
step
fini
list
step
list
step
print AddTo
list
print bOnlyDirs 
print bReturnPathToo 
print start
call (unsigned)AddTo.size()
step
kill
