InitUserPrefs(); local t = Def.ActorFrame {}; t[#t+1] = StandardDecorationFromFileOptional("Logo","Logo"); t[#t+1] = StandardDecorationFromFileOptional("VersionInfo","VersionInfo"); t[#t+1] = StandardDecorationFromFileOptional("CurrentGametype","CurrentGametype"); t[#t+1] = StandardDecorationFromFileOptional("LifeDifficulty","LifeDifficulty"); t[#t+1] = StandardDecorationFromFileOptional("TimingDifficulty","TimingDifficulty"); t[#t+1] = StandardDecorationFromFileOptional("NetworkStatus","NetworkStatus"); t[#t+1] = StandardDecorationFromFileOptional("SystemDirection","SystemDirection"); return t