// File for specifying Random Attacks, used by the Random Attacks mod and Attack Mines mod. // Only specify one modifier per attack. // // Sample lines: // // #ATTACK:drunk; // #ATTACK:30% tornado; // #ATTACK:-20% beat; // // // Speed Mods // #ATTACK:0.5x; #ATTACK:1x; #ATTACK:1.5x; #ATTACK:2x; // // Accel Mods // #ATTACK:boost; #ATTACK:brake; #ATTACK:wave; #ATTACK:expand; // // Effect Mods // #ATTACK:drunk; #ATTACK:dizzy; #ATTACK:confusion; #ATTACK:65% mini; #ATTACK:20% flip; #ATTACK:30% invert; #ATTACK:30% tornado; #ATTACK:tipsy; #ATTACK:beat; #ATTACK:bumpy; // // Appearance Mods // #ATTACK:50% hidden; #ATTACK:50% sudden; #ATTACK:30% blink; // // Hide Mods // #ATTACK:dark; #ATTACK:blind; // // Transform Mods // #ATTACK:mines; // // Scroll // #ATTACK:30% reverse; #ATTACK:reverse; #ATTACK:centered; // // Perspective Mods // #ATTACK:hallway; #ATTACK:space; #ATTACK:incoming; #ATTACK:overhead; #ATTACK:distant;