StepMania ========= StepMania is an advanced cross-platform rhythm game for home and arcade use. Advanced cross-platform rhythm game for home and arcade use. ##Installing from Setup/Installer## For those that do not wish to compile the game on their own and use a binary right away, be aware of the following issues: * Windows users are expected to have installed the [Microsoft Visual C++ x86 Redistributable for Visual Studio 2015](http://www.microsoft.com/en-us/download/details.aspx?id=48145) prior to running the game. For those on a 64-bit operating system, grab the x64 redistributable as well. [DirectX End-User Runtimes (June 2010)](http://www.microsoft.com/en-us/download/details.aspx?id=8109) is also required. Windows 7 is the minimum supported version. * Mac OS X users need to have Mac OS X 10.6.8 or higher to run StepMania. * Linux users should receive all they need from the package manager of their choice. ##Installing from Source## StepMania can be compiled using [CMake](http://www.cmake.org/). More information about using CMake can be found in both the `Build` directory and CMake's documentation. ##Build Status## We currently have two integration servers in place. Their statuses are listed below. * Travis (Linux): [![Build Status](https://travis-ci.org/stepmania/stepmania.svg?branch=master)](https://travis-ci.org/stepmania/stepmania) * AppVeyor (Windows): [![Build status](https://ci.appveyor.com/api/projects/status/e932dk2o3anki27p?svg=true)](https://ci.appveyor.com/project/wolfman2000/stepmania-wm87c) ##Resources## * Website: http://www.stepmania.com/ * IRC: irc.freenode.net/#stepmania-devs * Theming Wiki: http://goo.gl/SO7W5 * Lua Documentation for Themes: http://goo.gl/XNiov ##Licensing Terms## * All of the our source code is under the [MIT license](http://opensource.org/licenses/MIT). * Any songs that are included within this repository are under the [CC-NC license](https://creativecommons.org/). * The [MAD library](http://www.underbit.com/products/mad/) and [FFmpeg codecs](https://www.ffmpeg.org/) when built with our code use the [GPL license](http://www.gnu.org).