/* ----------------------------------------------------------------------------- Class: ScreenHowToPlay Desc: Base class for all attraction screens. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "ScreenAttract.h" #include "Player.h" #include "LifeMeterBar.h" #include "Character.h" class ScreenHowToPlay : public ScreenAttract { public: ScreenHowToPlay( CString sName ); ~ScreenHowToPlay(); virtual void Update( float fDelta ); virtual void HandleScreenMessage( const ScreenMessage SM ); virtual void DrawPrimitives(); protected: virtual void Step(); LifeMeterBar* m_pLifeMeterBar; BGAnimation m_Overlay; Player* m_pPlayer; Model* m_pmCharacter; Model* m_pmDancePad; int m_iPerfects; int m_iNumPerfects; Song m_Song; NoteData m_NoteData; float m_fFakeSecondsIntoSong; };