[Global] #FallbackNoteSkin=common [NoteDisplay] DrawHoldHeadForTapsOnSameRow=0 TapNoteAnimationLengthInBeats=1 TapAdditionAnimationLengthInBeats=1 TapMineAnimationLengthInBeats=1 TapLiftAnimationLengthInBeats=1 HoldHeadAnimationLengthInBeats=4 // doesn't matter. Only 1 frame anyway. HoldTopCapAnimationLengthInBeats=4 // doesn't matter. Only 1 frame anyway. HoldBottomCapAnimationLengthInBeats=4 // doesn't matter. Only 1 frame anyway. HoldBodyAnimationLengthInBeats=4 // doesn't matter. Only 1 frame anyway. HoldTailAnimationLengthInBeats=4 // doesn't matter. Only 1 frame anyway. StartDrawingHoldBodyOffsetFromHead=0 StopDrawingHoldBodyOffsetFromTail=-32 // top of tail HoldLetGoGrayPercent=0.25 ReverseDrawOrder=0000000 HoldHeadIsAboveWavyParts=1 HoldTailIsAboveWavyParts=1 TapNoteAdditionTextureCoordOffsetX=0 TapNoteAdditionTextureCoordOffsetY=0 TapNoteNoteColorTextureCoordSpacingX=0 TapNoteNoteColorTextureCoordSpacingY=0 HoldHeadNoteColorTextureCoordSpacingX=0 HoldHeadNoteColorTextureCoordSpacingY=0 [GhostArrowDim] NoneCommand= HitMineCommand=blend,'BlendMode_Add';diffuse,1,1,1,1;zoom,1;rotationz,0;linear,0.3;rotationz,90;linear,0.3;rotationz,180;diffusealpha,0 MissCommand= LetGoCommand= HeldCommand=diffuse,1.0,1.0,0.3,1;zoom,1;linear,0.1;zoom,1.1;linear,0.1;diffusealpha,0 W5Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 W4Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 W3Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 W2Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 W1Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 JudgmentFrames=7 JudgmentSeconds=0.2 MineFrames=1 MineSeconds=0.2 HoldFrames=1 HoldSeconds=0.2 [GhostArrowBright] W5Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 W4Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 W3Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 W2Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 W1Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0 NoneCommand= HitMineCommand=blend,'BlendMode_Add';diffuse,1,1,1,1;zoom,1;rotationz,0;linear,0.3;rotationz,90;linear,0.3;rotationz,180;diffusealpha,0 MissCommand= LetGoCommand=sleep,0.06 HeldCommand=diffuse,1.0,1.0,0.3,1;zoom,1;linear,0.1;zoom,1.1;linear,0.1;diffusealpha,0 [ReceptorArrow] W3Command= W2Command= W1Command= #NoneCommand=