local Text = ... assert( Text ); return Def.ActorFrame{ -- main header background LoadActor(THEME:GetPathB("","_frame 3x1"), "headers", SCREEN_WIDTH/2.5); -- text LoadFont("", "_zeroesthree") ..{ Text=THEME:GetString( 'Headers', Text ); InitCommand=cmd(horizalign,left;shadowlength,0;x,-128); OnCommand=cmd(linear,0.25;diffusealpha,1); OffCommand=cmd(linear,0.25;diffusealpha,0); }; -- timer background LoadActor(THEME:GetPathB("","_frame 3x1"), "headers", 48)..{ --InitCommand=cmd( x,SCREEN_CENTER_X+(SCREEN_WIDTH/5.35) ); InitCommand=cmd( x,SCREEN_RIGHT-(SCREEN_WIDTH/3.1825) ); }; };