#include "global.h" /* ----------------------------------------------------------------------------- Class: NoteData Desc: See header. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "NoteData.h" #include "RageUtil.h" #include "RageLog.h" NoteData::NoteData() { m_iNumTracks = 0; Init(); } void NoteData::Init() { ClearAll(); m_iNumTracks = 0; // must do this after calling ClearAll()! } NoteData::~NoteData() { } int NoteData::GetNumTracks() const { return m_iNumTracks; } void NoteData::SetNumTracks( int iNewNumTracks ) { m_iNumTracks = iNewNumTracks; // Make sure that all tracks are of the same length ASSERT( m_iNumTracks > 0 ); int rows = m_TapNotes[0].size(); for( int t=0; tConvertHoldNotesTo4s(); for( int c=0; cConvert4sToHoldNotes(); } void NoteData::ClearAll() { for( int t=0; tm_iNumTracks == m_iNumTracks ); if( iToIndexBegin == -1 ) iToIndexBegin = 0; NoteData From, To; From.To4s( *pFrom ); To.To4s( *this ); // copy recorded TapNotes int f = iFromIndexBegin, t = iToIndexBegin; while( f<=iFromIndexEnd ) { for( int c=0; cFrom4s( To ); } void NoteData::Config( const NoteData &From ) { m_iNumTracks = From.m_iNumTracks; } void NoteData::CopyAll( const NoteData* pFrom ) { Config(*pFrom); ClearAll(); for( int c=0; cm_TapNotes[c]; m_HoldNotes = pFrom->m_HoldNotes; } void NoteData::AddHoldNote( HoldNote add ) { ASSERT( add.fStartBeat>=0 && add.fEndBeat>=0 ); int i; // look for other hold notes that overlap and merge them // XXX: this is done implicitly with 4s, but 4s uses this function. // Rework this later. for( i=0; i= add.fEndBeat ) || // other consumes add ( other.fStartBeat >= add.fStartBeat && other.fEndBeat <= add.fEndBeat ) || // other inside add ( add.fStartBeat <= other.fStartBeat && other.fStartBeat <= add.fEndBeat ) || // other overlaps add ( add.fStartBeat <= other.fEndBeat && other.fEndBeat <= add.fEndBeat ) // other overlaps add ) ) { add.fStartBeat = min(add.fStartBeat, other.fStartBeat); add.fEndBeat = max(add.fEndBeat, other.fEndBeat); // delete this HoldNote RemoveHoldNote( i ); --i; } } int iAddStartIndex = BeatToNoteRow(add.fStartBeat); int iAddEndIndex = BeatToNoteRow(add.fEndBeat); // delete TapNotes under this HoldNote for( i=iAddStartIndex+1; i<=iAddEndIndex; i++ ) SetTapNote(add.iTrack, i, TAP_EMPTY); // add a tap note at the start of this hold SetTapNote(add.iTrack, iAddStartIndex, TAP_HOLD_HEAD); // Hold begin marker. Don't draw this, but do grade it. m_HoldNotes.push_back(add); } void NoteData::RemoveHoldNote( int iHoldIndex ) { ASSERT( iHoldIndex >= 0 && iHoldIndex < GetNumHoldNotes() ); HoldNote& hn = GetHoldNote(iHoldIndex); int iHoldStartIndex = BeatToNoteRow(hn.fStartBeat); // delete a tap note at the start of this hold SetTapNote(hn.iTrack, iHoldStartIndex, TAP_EMPTY); // remove from list m_HoldNotes.erase(m_HoldNotes.begin()+iHoldIndex, m_HoldNotes.begin()+iHoldIndex+1); } void NoteData::AddAttackNote( int track, int row, Attack attack ) { PruneUnusedAttacksFromMap(); // find first unused attack index TapNote tn; for( tn = TAP_ATTACK_BEGIN; tn<=TAP_ATTACK_END; tn++ ) { if( m_AttackMap.find(tn) == m_AttackMap.end() ) // this TapNote value is free to use goto done_searching; } ASSERT(0); done_searching: m_AttackMap[tn] = attack; SetTapNote( track, row, tn ); } void NoteData::PruneUnusedAttacksFromMap() { // Add all used AttackNote values to a map. map mapAttackToNothing; int max_row = GetMaxRow(); for( int t=0; t=0; i-- ) // iterate back to front { if( !IsRowEmpty(i) ) { fOldestBeatFoundSoFar = NoteRowToBeat(i); break; } } for( i=0; i fOldestBeatFoundSoFar ) fOldestBeatFoundSoFar = GetHoldNote(i).fEndBeat; } return fOldestBeatFoundSoFar; } int NoteData::GetNumTapNotes( float fStartBeat, float fEndBeat ) const { int iNumNotes = 0; if(fEndBeat == -1) fEndBeat = GetMaxBeat(); int iStartIndex = BeatToNoteRow( fStartBeat ); int iEndIndex = BeatToNoteRow( fEndBeat ); for( int t=0; t= 2 ) iNumDoubles++; } return iNumDoubles; } int NoteData::GetNumHoldNotes( float fStartBeat, float fEndBeat ) const { int iNumHolds = 0; if(fEndBeat == -1) fEndBeat = GetMaxBeat(); for( int i=0; i= %i (to %i)", iOriginalTrack, Original.m_iNumTracks, iOriginalTrackToTakeFrom[t])); if( iOriginalTrack == -1 ) continue; m_TapNotes[t] = Original.m_TapNotes[iOriginalTrack]; } Convert4sToHoldNotes(); } void NoteData::LoadOverlapped( const NoteData* pOriginal, int iNewNumTracks ) { // ??? Something is not right here - either we're not being called, // or we're not working correctly at all. :-/ SetNumTracks( iNewNumTracks ); NoteData in; in.To4s( *pOriginal ); const int iLastRow = in.GetMaxRow(); for ( int i = 0; i < in.GetNumTracks(); i++ ) { const int iTrackTo = i % iNewNumTracks; const int iTrackFrom = i; for( int row = 0; row < iLastRow; ++row ) { const TapNote iStepFrom = in.m_TapNotes[iTrackFrom][row]; /* Hold notes always take precedence: don't split holds. */ if( GetTapNote(iTrackTo, row) == TAP_HOLD ) continue; // Whoever rewrote the function: // This transfers EMPTY steps over as well... // ...so it's been fixed. Should I define operator| for // TapNote so that it combines tracks? :-P if( iStepFrom == TAP_EMPTY ) continue; SetTapNote( iTrackTo, row, iStepFrom ); } } Convert4sToHoldNotes(); } void NoteData::LoadTransformedSlidingWindow( const NoteData* pOriginal, int iNewNumTracks ) { // reset all notes Init(); if( pOriginal->GetNumTracks() > iNewNumTracks ) { /* Use a ifferent algorithm for reducing tracks. */ LoadOverlapped( pOriginal, iNewNumTracks ); return; } NoteData Original; Original.To4s( *pOriginal ); Config(*pOriginal); m_iNumTracks = iNewNumTracks; int iCurTrackOffset = 0; int iTrackOffsetMin = 0; int iTrackOffsetMax = abs( iNewNumTracks - Original.m_iNumTracks ); int bOffsetIncreasing = true; int iLastRow = Original.GetLastRow(); for( int r=0; r<=iLastRow; ) { // copy notes in this measure for( int t=0; tSetTapNote(iNewTrack, r, Original.GetTapNote(iOldTrack, r)); } r++; if( r % (ROWS_PER_MEASURE*4) == 0 ) // adjust sliding window every 4 measures { // See if there is a hold crossing the beginning of this measure bool bHoldCrossesThisMeasure = false; if( r ) for( int t=0; t<=Original.m_iNumTracks; t++ ) { if( Original.GetTapNote(t, r) == TAP_HOLD && Original.GetTapNote(t, r-1) == TAP_HOLD) { bHoldCrossesThisMeasure = true; break; } } // adjust offset if( !bHoldCrossesThisMeasure ) { iCurTrackOffset += bOffsetIncreasing ? 1 : -1; if( iCurTrackOffset == iTrackOffsetMin || iCurTrackOffset == iTrackOffsetMax ) bOffsetIncreasing ^= true; CLAMP( iCurTrackOffset, iTrackOffsetMin, iTrackOffsetMax ); } } } Convert4sToHoldNotes(); } void NoteData::PadTapNotes(int rows) { int needed = rows - m_TapNotes[0].size() + 1; if(needed < 0) return; needed += 100; /* optimization: give it a little more than it needs */ for(int track = 0; track < m_iNumTracks; ++track) m_TapNotes[track].insert(m_TapNotes[track].end(), needed, TAP_EMPTY); } void NoteData::MoveTapNoteTrack(int dest, int src) { if(dest == src) return; m_TapNotes[dest] = m_TapNotes[src]; m_TapNotes[src].clear(); } void NoteData::SetTapNote(int track, int row, TapNote t) { if(row < 0) return; PadTapNotes(row); m_TapNotes[track][row]=t; } void NoteData::EliminateAllButOneTap(int row) { if(row < 0) return; PadTapNotes(row); int track; for(track = 0; track < m_iNumTracks; ++track) { if( m_TapNotes[track][row] == TAP_TAP ) break; } track++; for( ; track < m_iNumTracks; ++track) { if( m_TapNotes[track][row] == TAP_TAP ) m_TapNotes[track][row] = TAP_EMPTY; } } void NoteData::GetTracksHeldAtRow( int row, vector& viTracksOut ) { float fBeat = NoteRowToBeat(row); for( unsigned i=0; i= hn.fStartBeat && fBeat <= hn.fEndBeat ) viTracksOut.push_back( hn.iTrack ); } } int NoteData::GetNumTracksHeldAtRow( int row ) { static vector viTracks; viTracks.clear(); GetTracksHeldAtRow( row, viTracks ); return viTracks.size(); }