local gc = Var "GameCommand"; local colors = { Easy = color("#00ff00"), Normal = color("#feee00"), Hard = color("#feee00"), Rave = color("#db93ff"), Nonstop = color("#00ffff"), Oni = color("#d70b8c"), Endless = color("#b4c3d2"), }; local t = Def.ActorFrame {}; -- Background! t[#t+1] = Def.ActorFrame { -- GainFocusCommand=cmd(visible,true); -- LoseFocusCommand=cmd(visible,false); LoadActor(THEME:GetPathG("ScreenSelectPlayMode","BackgroundFrame")) .. { InitCommand=cmd(diffuse,Color("Black");diffusealpha,0.45); GainFocusCommand=cmd(visible,true); LoseFocusCommand=cmd(visible,false); }; LoadActor("_HighlightFrame") .. { InitCommand=cmd(diffuse,ModeIconColors[gc:GetName()];diffusealpha,0); GainFocusCommand=cmd(finishtweening;diffuse,ColorLightTone(ModeIconColors[gc:GetName()]);linear,1;diffuse,ModeIconColors[gc:GetName()]); LoseFocusCommand=cmd(finishtweening;diffusealpha,0); OffFocusedCommand=cmd(finishtweening;glow,Color("White");decelerate,1;glow,Color("Invisible")); }; }; -- Emblem Frame t[#t+1] = Def.ActorFrame { FOV=90; InitCommand=cmd(x,-192;zoom,0.9); -- Main Emblem LoadActor( gc:GetName() ) .. { InitCommand=cmd(diffusealpha,0;zoom,0.75); GainFocusCommand=cmd(finishtweening;stopeffect;diffusealpha,1;zoom,1;glow,Color("White");decelerate,0.5;glow,Color("Invisible");pulse;effecttiming,0.75,0.125,0.125,0.75;effectmagnitude,0.95,1,1;); LoseFocusCommand=cmd(finishtweening;stopeffect;smooth,0.4;diffusealpha,0;zoom,0.75;glow,Color("Invisible")); OffFocusedCommand=cmd(finishtweening;stopeffect;glow,ModeIconColors[gc:GetName()];decelerate,0.5;rotationy,360;glow,Color("Invisible")); }; }; -- Text Frame t[#t+1] = Def.ActorFrame { InitCommand=cmd(x,-192/2;y,-10); Def.Quad { InitCommand=cmd(horizalign,left;y,20;zoomto,320,2;diffuse,ModeIconColors[gc:GetName()];diffusealpha,0;fadeleft,0.35;faderight,0.35); GainFocusCommand=cmd(stoptweening;linear,0.5;diffusealpha,1); LoseFocusCommand=cmd(stoptweening;linear,0.1;diffusealpha,0); }; LoadFont("_helveticaneuelt std extblk cn 42px") .. { Text=gc:GetText(); InitCommand=cmd(horizalign,left;diffuse,ModeIconColors[gc:GetName()];shadowcolor,ColorDarkTone(ModeIconColors[gc:GetName()]);shadowlength,2;diffusealpha,0;skewx,-0.125); GainFocusCommand=cmd(finishtweening;x,-16;diffuse,ColorLightTone(ModeIconColors[gc:GetName()]);decelerate,0.45;diffusealpha,1;x,0;diffuse,ModeIconColors[gc:GetName()]); LoseFocusCommand=cmd(finishtweening;x,0;accelerate,0.4;diffusealpha,0;x,32;diffusealpha,0); }; LoadFont("_helveticaneuelt std extblk cn 42px") .. { Text=THEME:GetString(Var "LoadingScreen", gc:GetName() .. "Explanation"); InitCommand=cmd(horizalign,right;x,320;y,30;shadowlength,1;diffusealpha,0;skewx,-0.125;zoom,0.5); GainFocusCommand=cmd(finishtweening;x,320+16;decelerate,0.45;diffusealpha,1;x,320); LoseFocusCommand=cmd(finishtweening;x,320;accelerate,0.4;diffusealpha,0;x,320-32;diffusealpha,0); }; }; t.GainFocusCommand=cmd(finishtweening;visible,true;zoom,1.1;decelerate,0.25;zoom,1); t.LoseFocusCommand=cmd(finishtweening;visible,false;zoom,1); return t