#include "global.h" #include "ScoreDisplayNormal.h" #include "RageUtil.h" #include "RageLog.h" #include "GameState.h" #include "ThemeManager.h" #include "PlayerState.h" #include "StatsManager.h" #include "CommonMetrics.h" #include "ActorUtil.h" ScoreDisplayNormal::ScoreDisplayNormal() { LOG->Trace( "ScoreDisplayNormal::ScoreDisplayNormal()" ); RString sType = "ScoreDisplayNormal"; m_sprFrame.Load( THEME->GetPathG(sType,"Frame") ); m_sprFrame->SetName( "Frame" ); ActorUtil::LoadAllCommandsAndSetXY( m_sprFrame, sType ); this->AddChild( m_sprFrame ); // init the text m_text.LoadFromFont( THEME->GetPathF("ScoreDisplayNormal","Text") ); m_text.Load( "RollingNumbers" ); m_text.SetName( "Text" ); m_text.UpdateText(); ActorUtil::LoadAllCommandsAndSetXY( m_text, sType ); this->AddChild( &m_text ); } void ScoreDisplayNormal::Init( const PlayerState* pPlayerState, const PlayerStageStats* pPlayerStageStats ) { ScoreDisplay::Init( pPlayerState, pPlayerStageStats ); PlayerState* pPlayerState_ = const_cast(pPlayerState); PlayerStageStats* pPlayerStageStats_ = const_cast(pPlayerStageStats); Message msg("Load"); msg.SetParam( "PlayerState", LuaReference::CreateFromPush(*pPlayerState_) ); msg.SetParam( "PlayerStageStats", LuaReference::CreateFromPush(*pPlayerStageStats_) ); this->HandleMessage( msg ); } void ScoreDisplayNormal::SetScore( int iNewScore ) { float fScore = (float)iNewScore; // TODO: Remove use of PlayerNumber. PlayerNumber pn = m_pPlayerState->m_PlayerNumber; // Play some games to display the correct score -- the actual internal // score does not change at all but the displayed one can (ie: displayed // score for subtractive is MaxScore - score). int iMaxScore = STATSMAN->m_CurStageStats.m_player[pn].m_iMaxScore; int iCurMaxScore = STATSMAN->m_CurStageStats.m_player[pn].m_iCurMaxScore; switch( m_pPlayerState->m_PlayerOptions.GetCurrent().m_ScoreDisplay ) { case PlayerOptions::SCORING_ADD: // nothing to do break; case PlayerOptions::SCORING_SUBTRACT: fScore = iMaxScore - ( iCurMaxScore - fScore ); break; case PlayerOptions::SCORING_AVERAGE: if( iCurMaxScore == 0 ) // don't divide by zero fats { fScore = 0; } else { float fScoreRatio = fScore / (float)iCurMaxScore; fScore = fScoreRatio * iMaxScore; } } m_text.SetTargetNumber( fScore ); } /* * (c) 2001-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */