/* Define all of the input devices we know about. This is the public interface * for describing input devices. */ #include "global.h" #include "RageInputDevice.h" #include "RageUtil.h" #include "Foreach.h" static const char *InputDeviceStateNames[] = { "Connected", "Unplugged", "NeedsMultitap", "NoInputHandler", }; XToString( InputDeviceState ); static map g_mapNamesToString; static map g_mapStringToNames; static void InitNames() { if( !g_mapNamesToString.empty() ) return; g_mapNamesToString[KEY_PERIOD] = "period"; g_mapNamesToString[KEY_COMMA] = "comma"; g_mapNamesToString[KEY_SPACE] = "space"; g_mapNamesToString[KEY_DEL] = "delete"; g_mapNamesToString[KEY_BACK] = "backspace"; g_mapNamesToString[KEY_TAB] = "tab"; g_mapNamesToString[KEY_ENTER] = "enter"; g_mapNamesToString[KEY_PAUSE] = "pause"; g_mapNamesToString[KEY_ESC] = "escape"; g_mapNamesToString[KEY_F1] = "F1"; g_mapNamesToString[KEY_F2] = "F2"; g_mapNamesToString[KEY_F3] = "F3"; g_mapNamesToString[KEY_F4] = "F4"; g_mapNamesToString[KEY_F5] = "F5"; g_mapNamesToString[KEY_F6] = "F6"; g_mapNamesToString[KEY_F7] = "F7"; g_mapNamesToString[KEY_F8] = "F8"; g_mapNamesToString[KEY_F9] = "F9"; g_mapNamesToString[KEY_F10] = "F10"; g_mapNamesToString[KEY_F11] = "F11"; g_mapNamesToString[KEY_F12] = "F12"; g_mapNamesToString[KEY_F13] = "F13"; g_mapNamesToString[KEY_F14] = "F14"; g_mapNamesToString[KEY_F15] = "F15"; g_mapNamesToString[KEY_F16] = "F16"; g_mapNamesToString[KEY_LCTRL] = "left ctrl"; g_mapNamesToString[KEY_RCTRL] = "right ctrl"; g_mapNamesToString[KEY_LSHIFT] = "left shift"; g_mapNamesToString[KEY_RSHIFT] = "right shift"; g_mapNamesToString[KEY_LALT] = "left alt"; g_mapNamesToString[KEY_RALT] = "right alt"; g_mapNamesToString[KEY_LMETA] = "left meta"; g_mapNamesToString[KEY_RMETA] = "right meta"; // Note: The super key means different things depending on the platform. // On Windows, it's known as the Windows key. In other operating systems, // it is the Super key. -aj g_mapNamesToString[KEY_LSUPER] = "left super"; g_mapNamesToString[KEY_RSUPER] = "right super"; g_mapNamesToString[KEY_MENU] = "menu"; g_mapNamesToString[KEY_NUMLOCK] = "num lock"; g_mapNamesToString[KEY_SCRLLOCK] = "scroll lock"; g_mapNamesToString[KEY_CAPSLOCK] = "caps lock"; g_mapNamesToString[KEY_PRTSC] = "prtsc"; g_mapNamesToString[KEY_UP] = "up"; g_mapNamesToString[KEY_DOWN] = "down"; g_mapNamesToString[KEY_LEFT] = "left"; g_mapNamesToString[KEY_RIGHT] = "right"; g_mapNamesToString[KEY_INSERT] = "insert"; g_mapNamesToString[KEY_HOME] = "home"; g_mapNamesToString[KEY_END] = "end"; g_mapNamesToString[KEY_PGUP] = "pgup"; g_mapNamesToString[KEY_PGDN] = "pgdn"; g_mapNamesToString[KEY_KP_C0] = "KP 0"; g_mapNamesToString[KEY_KP_C1] = "KP 1"; g_mapNamesToString[KEY_KP_C2] = "KP 2"; g_mapNamesToString[KEY_KP_C3] = "KP 3"; g_mapNamesToString[KEY_KP_C4] = "KP 4"; g_mapNamesToString[KEY_KP_C5] = "KP 5"; g_mapNamesToString[KEY_KP_C6] = "KP 6"; g_mapNamesToString[KEY_KP_C7] = "KP 7"; g_mapNamesToString[KEY_KP_C8] = "KP 8"; g_mapNamesToString[KEY_KP_C9] = "KP 9"; g_mapNamesToString[KEY_KP_SLASH] = "KP /"; g_mapNamesToString[KEY_KP_ASTERISK] = "KP *"; g_mapNamesToString[KEY_KP_HYPHEN] = "KP -"; g_mapNamesToString[KEY_KP_PLUS] = "KP +"; g_mapNamesToString[KEY_KP_PERIOD] = "KP ."; g_mapNamesToString[KEY_KP_EQUAL] = "KP ="; g_mapNamesToString[KEY_KP_ENTER] = "KP enter"; g_mapNamesToString[JOY_LEFT] = "Left1"; g_mapNamesToString[JOY_RIGHT] = "Right1"; g_mapNamesToString[JOY_UP] = "Up1"; g_mapNamesToString[JOY_DOWN] = "Down1"; // Secondary sticks: g_mapNamesToString[JOY_LEFT_2] = "Left2"; g_mapNamesToString[JOY_RIGHT_2] = "Right2"; g_mapNamesToString[JOY_UP_2] = "Up2"; g_mapNamesToString[JOY_DOWN_2] = "Down2"; g_mapNamesToString[JOY_Z_UP] = "Z-Up"; g_mapNamesToString[JOY_Z_DOWN] = "Z-Down"; g_mapNamesToString[JOY_ROT_UP] = "R-Up"; g_mapNamesToString[JOY_ROT_DOWN] = "R-Down"; g_mapNamesToString[JOY_ROT_LEFT] = "R-Left"; g_mapNamesToString[JOY_ROT_RIGHT] = "R-Right"; g_mapNamesToString[JOY_ROT_Z_UP] = "ZR-Up"; g_mapNamesToString[JOY_ROT_Z_DOWN] = "ZR-Down"; g_mapNamesToString[JOY_HAT_LEFT] = "H-Left"; g_mapNamesToString[JOY_HAT_RIGHT] = "H-Right"; g_mapNamesToString[JOY_HAT_UP] = "H-Up"; g_mapNamesToString[JOY_HAT_DOWN] = "H-Down"; g_mapNamesToString[JOY_AUX_1] = "Aux1"; g_mapNamesToString[JOY_AUX_2] = "Aux2"; g_mapNamesToString[JOY_AUX_3] = "Aux3"; g_mapNamesToString[JOY_AUX_4] = "Aux4"; g_mapNamesToString[MOUSE_LEFT] = "left mouse button"; g_mapNamesToString[MOUSE_RIGHT] = "right mouse button"; g_mapNamesToString[MOUSE_MIDDLE] = "middle mouse button"; g_mapNamesToString[MOUSE_WHEELUP] = "mousewheel up"; g_mapNamesToString[MOUSE_WHEELDOWN] = "mousewheel down"; FOREACHM( DeviceButton, RString, g_mapNamesToString, m ) g_mapStringToNames[m->second] = m->first; } /* Return a reversible representation of a DeviceButton. This is not affected * by InputDrivers, localization or the keyboard language. */ RString DeviceButtonToString( DeviceButton key ) { InitNames(); // All printable ASCII except for uppercase alpha characters line up. if( key >= 33 && key < 127 && !(key >= 'A' && key <= 'Z' ) ) return ssprintf( "%c", key ); if( key >= KEY_OTHER_0 && key < KEY_LAST_OTHER ) return ssprintf( "unk %i", key-KEY_OTHER_0 ); if( key >= JOY_BUTTON_1 && key <= JOY_BUTTON_32 ) return ssprintf( "B%i", key-JOY_BUTTON_1+1 ); if( key >= MIDI_FIRST && key <= MIDI_LAST ) return ssprintf( "Midi %d", key-MIDI_FIRST ); map::const_iterator it = g_mapNamesToString.find( key ); if( it != g_mapNamesToString.end() ) return it->second; return "unknown"; } DeviceButton StringToDeviceButton( const RString& s ) { InitNames(); if( s.size() == 1 ) return (DeviceButton) s[0]; int i; if( sscanf(s, "unk %i", &i) == 1 ) return enum_add2( KEY_OTHER_0, i ); if( sscanf(s, "B%i", &i) == 1 ) return enum_add2( JOY_BUTTON_1, i-1 ); if( sscanf(s, "Midi %i", &i) == 1 ) return enum_add2( MIDI_FIRST, i ); if( sscanf(s, "Mouse %i", &i) == 1 ) return enum_add2( MOUSE_LEFT, i ); map::const_iterator it = g_mapStringToNames.find( s ); if( it != g_mapStringToNames.end() ) return it->second; return DeviceButton_Invalid; } static const char *InputDeviceNames[] = { "Key", "Joy1", "Joy2", "Joy3", "Joy4", "Joy5", "Joy6", "Joy7", "Joy8", "Joy9", "Joy10", "Joy11", "Joy12", "Joy13", "Joy14", "Joy15", "Joy16", "Joy17", "Joy18", "Joy19", "Joy20", "Joy21", "Joy22", "Joy23", "Joy24", "Joy25", "Joy26", "Joy27", "Joy28", "Joy29", "Joy30", "Joy31", "Joy32", "Pump1", "Pump2", "Midi", "Mouse", }; XToString( InputDevice ); StringToX( InputDevice ); /* Return a reversible representation of a DeviceInput. This is not affected by * InputDrivers, localization or the keyboard language. */ RString DeviceInput::ToString() const { if( device == InputDevice_Invalid ) return RString(); RString s = InputDeviceToString(device) + "_" + DeviceButtonToString(button); return s; } bool DeviceInput::FromString( const RString &s ) { char szDevice[32] = ""; char szButton[32] = ""; if( 2 != sscanf( s, "%31[^_]_%31[^_]", szDevice, szButton ) ) { device = InputDevice_Invalid; return false; } device = StringToInputDevice( szDevice ); button = StringToDeviceButton( szButton ); return true; } /* * Copyright (c) 2001-2002 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */