#ifndef StepsDisplay_H #define StepsDisplay_H #include "BitmapText.h" #include "PlayerNumber.h" #include "AutoActor.h" #include "GameConstantsAndTypes.h" #include "ActorUtil.h" #include "Difficulty.h" #include "ActorFrame.h" #include "ThemeMetric.h" #include "Sprite.h" class Steps; class Trail; class PlayerState; /** * @brief A graphical representation of a Steps or a Trail. * * It has a difficulty number, meter, text, and an edit description. */ class StepsDisplay : public ActorFrame { public: StepsDisplay(); void Load( const RString &sMetricsGroup, const PlayerState *pPlayerState ); virtual StepsDisplay *Copy() const; void SetFromGameState( PlayerNumber pn ); void SetFromStepsTypeAndMeterAndDifficultyAndCourseType( StepsType st, int iMeter, Difficulty dc, CourseType ct ); void SetFromSteps( const Steps* pSteps ); void SetFromTrail( const Trail* pTrail ); void Unset(); // Lua void PushSelf( lua_State *L ); private: struct SetParams { const Steps *pSteps; const Trail *pTrail; int iMeter; StepsType st; // pass because there may be a StepType icon Difficulty dc; CourseType ct; }; void SetInternal( const SetParams ¶ms ); RString m_sMetricsGroup; AutoActor m_sprFrame; BitmapText m_textTicks; // 111100000 BitmapText m_textMeter; // 3, 9 /** * @brief The description of the chart. * * This is meant to be separate from the author of the chart. */ BitmapText m_textDescription; /** @brief The author of the chart. */ BitmapText m_textAuthor; AutoActor m_sprAutogen; // visible if Steps and is autogen'd AutoActor m_sprStepsType; ThemeMetric m_iNumTicks; ThemeMetric m_iMaxTicks; ThemeMetric m_bShowTicks; ThemeMetric m_bShowMeter; ThemeMetric m_bShowDescription; ThemeMetric m_bShowCredit; ThemeMetric m_bShowAutogen; ThemeMetric m_bShowStepsType; ThemeMetric m_sZeroMeterString; ThemeMetric m_sMeterFormatString; }; #endif /* * (c) 2001-2004 Chris Danford, Glenn Maynard * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */