local t = Def.ActorFrame {}; t[#t+1] = Def.ActorFrame { FOV=90; InitCommand=cmd(Center); Def.Quad { InitCommand=cmd(scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT); OnCommand=cmd(diffuse,color("#FFCB05");diffusebottomedge,color("#F0BA00")); }; Def.ActorFrame { InitCommand=cmd(hide_if,hideFancyElements;); LoadActor("_checkerboard") .. { InitCommand=cmd(rotationy,0;rotationz,0;rotationx,-90/4*3.5;zoomto,SCREEN_WIDTH*2,SCREEN_HEIGHT*2;customtexturerect,0,0,SCREEN_WIDTH*4/256,SCREEN_HEIGHT*4/256); OnCommand=cmd(texcoordvelocity,0,0.25;diffuse,color("#ffd400");fadetop,1); }; }; LoadActor("_particleLoader") .. { InitCommand=cmd(x,-SCREEN_CENTER_X;y,-SCREEN_CENTER_Y;hide_if,hideFancyElements;); }; --[[ LoadActor("_particles") .. { InitCommand=cmd(x,-SCREEN_CENTER_X;y,-SCREEN_CENTER_Y); }; --]] --[[ LoadActor("_pattern") .. { InitCommand=cmd(z,32;x,4;y,4;;rotationy,-12.25;rotationz,-30;rotationx,-20;zoomto,SCREEN_WIDTH*2,SCREEN_HEIGHT*2;customtexturerect,0,0,SCREEN_WIDTH*4/256,SCREEN_HEIGHT*4/256); OnCommand=cmd(texcoordvelocity,0.125,0.5;diffuse,Color("Black");diffusealpha,0.5); }; --]] --[[ LoadActor("_grid") .. { InitCommand=cmd(customtexturerect,0,0,(SCREEN_WIDTH+1)/4,SCREEN_HEIGHT/4;SetTextureFiltering,true); OnCommand=cmd(zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT;diffuse,Color("Black");diffuseshift;effecttiming,(1/8)*2,0,(7/8)*2,0;effectclock,'beatnooffset'; effectcolor2,Color("White");effectcolor1,Color("Black");fadebottom,0.25;fadetop,0.25;croptop,48/480;cropbottom,48/480;blend,Blend.Add; diffusealpha,0.155); }; --]] }; return t;