#ifndef CharacterHead_H #define CharacterHead_H /* ----------------------------------------------------------------------------- Class: CharacterHead Desc: A little graphic to the left of the song's text banner in the MusicWheel. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "Sprite.h" class Character; class CharacterHead : public Sprite { public: CharacterHead(); void LoadFromCharacter( Character* pCharacter ); virtual void Update( float fDelta ); enum Face { normal=0, taunt, attack, damage, defeated, reserved, NUM_FACES }; void SetFace( Face face ); protected: float m_fSecondsUntilReturnToNormal; }; #endif