#ifndef SAMPLE_3D_OBJECT #define SAMPLE_3D_OBJECT #include "ActorFrame.h" class Sample3dObject: public ActorFrame { float rot; public: Sample3dObject(); void Update( float fDeltaTime ); void DrawPrimitives(); }; #endif /* * Copyright (c) 2002 by the person(s) listed below. All rights reserved. * * Glenn Maynard */