/* ----------------------------------------------------------------------------- Class: ScreenSelectStyle5th Desc: DDR 5th Mix-style screen selection. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "Screen.h" #include "Sprite.h" #include "BitmapText.h" #include "TransitionFade.h" #include "Quad.h" #include "RandomSample.h" #include "Quad.h" #include "TransitionKeepAlive.h" #include "MenuElements.h" // // TODO: Remove dance hard coded portions // const int NUM_STYLE_DANCERS = 7; // single, versus dancers, double, couple dancers, solo const int NUM_STYLE_PADS = 5; class ScreenSelectStyle5th : public Screen { public: ScreenSelectStyle5th(); virtual ~ScreenSelectStyle5th(); virtual void DrawPrimitives(); virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI ); virtual void HandleScreenMessage( const ScreenMessage SM ); void MenuLeft( PlayerNumber pn ); void MenuRight( PlayerNumber pn ); void MenuStart( PlayerNumber pn ); void MenuBack( PlayerNumber pn ); void TweenOffScreen(); void TweenOnScreen(); private: void BeforeChange(); void AfterChange(); MenuElements m_Menu; Sprite m_sprDancer[NUM_STYLE_DANCERS]; Sprite m_sprPad[NUM_STYLE_PADS]; Sprite m_sprStyleIcon; BitmapText m_textExplanation1; BitmapText m_textExplanation2; Quad m_rectCursor; RandomSample m_soundChange; RandomSample m_soundSelect; int m_iSelection; };