/* ----------------------------------------------------------------------------- Class: Grade Desc: This a mark the player receives after clearing a song. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #ifndef GRADE_H #define GRADE_H #define NUM_GRADE_TIERS 20 enum Grade { GRADE_TIER_1, // = AAAA GRADE_TIER_2, // = AAA GRADE_TIER_3, // = AA GRADE_TIER_4, // = A GRADE_TIER_5, // = B GRADE_TIER_6, // = C GRADE_TIER_7, // = D GRADE_TIER_8, GRADE_TIER_9, GRADE_TIER_10, GRADE_TIER_11, GRADE_TIER_12, GRADE_TIER_13, GRADE_TIER_14, GRADE_TIER_15, GRADE_TIER_16, GRADE_TIER_17, GRADE_TIER_18, GRADE_TIER_19, GRADE_TIER_20, GRADE_FAILED, // = E NUM_GRADES, GRADE_NO_DATA, // ~GRADE_INVALID }; CString GradeToString( Grade g ); CString GradeToOldString( Grade g ); // "AAA", "B", etc for backward compatibility CString GradeToThemedString( Grade g ); Grade StringToGrade( const CString &s ); #define FOREACH_Grade( g ) FOREACH_ENUM( Grade, NUM_GRADES, g ) #endif