#include "global.h" #include "TrailUtil.h" #include "Trail.h" #include "Course.h" #include "XmlFile.h" #include "GameManager.h" #include "Song.h" int TrailUtil::GetNumSongs( const Trail *pTrail ) { return pTrail->m_vEntries.size(); } float TrailUtil::GetTotalSeconds( const Trail *pTrail ) { float fSecs = 0; FOREACH_CONST( TrailEntry, pTrail->m_vEntries, e ) fSecs += e->pSong->m_fMusicLengthSeconds; return fSecs; } /////////////////////////////////////////////////////////////////////// void TrailID::FromTrail( const Trail *p ) { if( p == NULL ) { st = StepsType_Invalid; cd = Difficulty_Invalid; } else { st = p->m_StepsType; cd = p->m_CourseDifficulty; } m_Cache.Unset(); } Trail *TrailID::ToTrail( const Course *p, bool bAllowNull ) const { ASSERT( p ); Trail *pRet = NULL; if( !m_Cache.Get(&pRet) ) { if( st != StepsType_Invalid && cd != Difficulty_Invalid ) pRet = p->GetTrail( st, cd ); m_Cache.Set( pRet ); } if( !bAllowNull && pRet == NULL ) RageException::Throw( "%i, %i, \"%s\"", st, cd, p->GetDisplayFullTitle().c_str() ); return pRet; } XNode* TrailID::CreateNode() const { XNode* pNode = new XNode( "Trail" ); pNode->AppendAttr( "StepsType", GAMEMAN->GetStepsTypeInfo(st).szName ); pNode->AppendAttr( "CourseDifficulty", DifficultyToString(cd) ); return pNode; } void TrailID::LoadFromNode( const XNode* pNode ) { ASSERT( pNode->GetName() == "Trail" ); RString sTemp; pNode->GetAttrValue( "StepsType", sTemp ); st = GAMEMAN->StringToStepsType( sTemp ); pNode->GetAttrValue( "CourseDifficulty", sTemp ); cd = StringToDifficulty( sTemp ); m_Cache.Unset(); } RString TrailID::ToString() const { RString s = GAMEMAN->GetStepsTypeInfo(st).szName; s += " " + DifficultyToString( cd ); return s; } bool TrailID::IsValid() const { return st != StepsType_Invalid && cd != Difficulty_Invalid; } bool TrailID::operator<( const TrailID &rhs ) const { #define COMP(a) if(arhs.a) return false; COMP(st); COMP(cd); #undef COMP return false; } // lua start #include "LuaBinding.h" namespace { int GetNumSongs( lua_State *L ) { Trail *pTrail = Luna::check( L, 1, true ); int iNum = TrailUtil::GetNumSongs( pTrail ); LuaHelpers::Push( L, iNum ); return 1; } int GetTotalSeconds( lua_State *L ) { Trail *pTrail = Luna::check( L, 1, true ); float fSecs = TrailUtil::GetTotalSeconds( pTrail ); LuaHelpers::Push( L, fSecs ); return 1; } const luaL_Reg TrailUtilTable[] = { LIST_METHOD( GetNumSongs ), LIST_METHOD( GetTotalSeconds ), { NULL, NULL } }; } LUA_REGISTER_NAMESPACE( TrailUtil ) /* * (c) 2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */