#ifndef FADINGBANNER_H #define FADINGBANNER_H /* ----------------------------------------------------------------------------- Class: FadingBanner Desc: Fades between two banners. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "Banner.h" class FadingBanner : public Banner { public: virtual ~FadingBanner() { } virtual bool Load( RageTextureID ID ); void SetCroppedSize( float fWidth, float fHeight ); virtual void Update( float fDeltaTime ); virtual void DrawPrimitives(); protected: void BeforeChange(); Banner m_BackBanner; }; #endif