#ifndef ModelManager_H #define ModelManager_H /* ----------------------------------------------------------------------------- Class: ModelManager Desc: Interface for loading and releasing textures. Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved. Chris Danford ----------------------------------------------------------------------------- */ #include "RageModelGeometry.h" #include class ModelManager { public: ModelManager(); ~ModelManager(); RageModelGeometry* LoadMilkshapeAscii( CString sFile ); void UnloadModel( RageModelGeometry *m ); // void ReloadAll(); protected: std::map m_mapFileToModel; }; extern ModelManager* MODELMAN; // global and accessable from anywhere in our program #endif