local t = Def.ActorFrame{} t[#t+1] = LoadActor("UpLeft_blend")..{ InitCommand=cmd(diffuseshift;effectcolor1,color("#9b376dFF");effectcolor2,color("#9b376dFF");fadetop,0.5); } t[#t+1] = LoadActor("UpLeft_blend")..{ InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#cc5176FF");effectcolor2,color("#cc517633");effectclock,"bgm";effecttiming,1,0,0,0;); } t[#t+1] = LoadActor("UpLeft_fill")..{ InitCommand=cmd(blend,Blend.Add;diffuseshift;effectcolor1,color("#cc5176FF");effectcolor2,color("#cc5176FF")); } t[#t+1] = LoadActor("UpLeft border"); return t