/* OptionRowHandler - Shows PlayerOptions and SongOptions in icon form. */ #ifndef OptionRowHandler_H #define OptionRowHandler_H #include "OptionRow.h" #include "GameCommand.h" #include "LuaReference.h" #include "RageUtil.h" struct ConfOption; class OptionRowHandler { public: CString m_sName; vector m_vsReloadRowMessages; // refresh this row on on these messages OptionRowHandler::OptionRowHandler() { Init(); } virtual ~OptionRowHandler() { } virtual void Init() { m_sName = ""; m_vsReloadRowMessages.clear(); } virtual void Load( OptionRowDefinition &defOut, CString sParam ) = 0; virtual void Reload( OptionRowDefinition &defOut ) { this->Load(defOut,m_sName); } virtual void ImportOption( const OptionRowDefinition &row, const vector &vpns, vector vbSelectedOut[NUM_PLAYERS] ) const = 0; /* Returns an OPT mask. */ virtual int ExportOption( const OptionRowDefinition &def, const vector &vpns, const vector vbSelected[NUM_PLAYERS] ) const = 0; virtual void GetIconTextAndGameCommand( const OptionRowDefinition &def, int iFirstSelection, CString &sIconTextOut, GameCommand &gcOut ) const; virtual bool HasScreen( int iChoice ) const { return false; } }; namespace OptionRowHandlerUtil { OptionRowHandler* Make( const Command &cmd, OptionRowDefinition &defOut ); } inline void VerifySelected( SelectType st, const vector &vbSelected, const CString &sName ) { int iNumSelected = 0; if( st == SELECT_ONE ) { ASSERT_M( vbSelected.size() > 0, ssprintf("%s: %i/%i", sName.c_str(), iNumSelected, int(vbSelected.size())) ); for( unsigned e = 0; e < vbSelected.size(); ++e ) if( vbSelected[e] ) iNumSelected++; ASSERT_M( iNumSelected == 1, ssprintf("%s: %i/%i", sName.c_str(), iNumSelected, int(vbSelected.size())) ); } } #endif /* * (c) 2002-2004 Chris Danford * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */