if(NOT MSVC) return() endif() set(TEXTURE_DIR "${SM_SRC_DIR}/Texture Font Generator") list(APPEND TEXTURE_SRC "${TEXTURE_DIR}/stdafx.cpp" "${TEXTURE_DIR}/Texture Font Generator.cpp" "${TEXTURE_DIR}/Texture Font GeneratorDlg.cpp" "${TEXTURE_DIR}/TextureFont.cpp" "${TEXTURE_DIR}/Utils.cpp") list(APPEND TEXTURE_HPP "${TEXTURE_DIR}/Resource.h" "${TEXTURE_DIR}/stdafx.h" "${TEXTURE_DIR}/Texture Font Generator.h" "${TEXTURE_DIR}/Texture Font GeneratorDlg.h" "${TEXTURE_DIR}/TextureFont.h" "${TEXTURE_DIR}/Utils.h") list(APPEND TEXTURE_DAT "${TEXTURE_DIR}/res/Texture Font Generator.ico" "${TEXTURE_DIR}/Texture Font Generator.rc" "${TEXTURE_DIR}/res/Texture Font Generator.rc2") source_group("Source Files" FILES ${TEXTURE_SRC} ${TEXTURE_HPP}) source_group("Resource Files" FILES ${TEXTURE_DAT}) set(CMAKE_MFC_FLAG 2) add_executable("TextureFontGenerator" WIN32 ${TEXTURE_SRC} ${TEXTURE_HPP} ${TEXTURE_DAT}) unset(CMAKE_MFC_FLAG) set_property(TARGET "TextureFontGenerator" PROPERTY FOLDER "Internal Libraries") disable_project_warnings("TextureFontGenerator") list(APPEND TEXTURE_LINK_LIB "zlib" "png") target_link_libraries("TextureFontGenerator" ${TEXTURE_LINK_LIB}) list(APPEND TEXTURE_INCLUDE_DIRS "${TEXTURE_DIR}" "${TEXTURE_DIR}/res" "${SM_GENERATED_SRC_DIR}") target_include_directories("TextureFontGenerator" PUBLIC ${TEXTURE_INCLUDE_DIRS}) set_target_properties("TextureFontGenerator" PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${SM_PROGRAM_DIR}" RUNTIME_OUTPUT_DIRECTORY_RELEASE "${SM_PROGRAM_DIR}" RUNTIME_OUTPUT_DIRECTORY_DEBUG "${SM_PROGRAM_DIR}" RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL "${SM_PROGRAM_DIR}" RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${SM_PROGRAM_DIR}") set_target_properties("TextureFontGenerator" PROPERTIES OUTPUT_NAME "Texture Font Generator" RELEASE_OUTPUT_NAME "Texture Font Generator" DEBUG_OUTPUT_NAME "Texture Font Generator" MINSIZEREL_OUTPUT_NAME "Texture Font Generator" RELWITHDEBINFO_OUTPUT_NAME "Texture Font Generator")