local children = { LoadSongBackground() .. { OnCommand=cmd(diffusealpha,0;sleep,0.5;linear,0.5;diffusealpha,1); }; -- Cleared Def.ActorFrame { Condition=GAMESTATE:GetPlayMode() ~= PLAY_MODE_BATTLE and GAMESTATE:GetPlayMode() ~= PLAY_MODE_RAVE and not GAMESTATE:IsDemonstration(); children = { LoadActor("extra1") .. { Condition=GAMESTATE:IsExtraStage(); StartTransitioningCommand=cmd(hide_if,not GAMESTATE:HasEarnedExtraStage()); }; LoadActor("extra2") .. { Condition=GAMESTATE:IsExtraStage2(); StartTransitioningCommand=cmd(hide_if,not GAMESTATE:HasEarnedExtraStage()); }; LoadActor("cleared") .. { InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); StartTransitioningCommand=cmd(hide_if,GAMESTATE:HasEarnedExtraStage()); OnCommand=cmd(diffusealpha,0;sleep,1;linear,0.5;diffusealpha,1;sleep,2); }; }; }; -- Winner Def.ActorFrame { Condition=GAMESTATE:GetPlayMode() == PLAY_MODE_BATTLE or GAMESTATE:GetPlayMode() == PLAY_MODE_RAVE; children = { LoadActor("p1 win") .. { InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsWinner(PLAYER_1)); OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2); }; LoadActor("p2 win") .. { InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsWinner(PLAYER_2)); OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2); }; LoadActor("draw") .. { InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y); StartTransitioningCommand=cmd(hide_if,not GAMESTATE:IsDraw()); OnCommand=cmd(diffusealpha,0;sleep,1.5;linear,0.5;diffusealpha,1;sleep,2); }; }; }; -- Demonstration Def.ActorFrame { Condition=GAMESTATE:IsDemonstration(); children = { Def.Quad { InitCommand=cmd(stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM;diffuse,color("0,0,0,1")); OnCommand=cmd(sleep,1.5;diffusealpha,0); }; }; }; }; return Def.ActorFrame { children = children };