/* RageSoundReader_ChannelSplit - Split a sound channels into separate sounds. */ #ifndef RAGE_SOUND_READER_CHANNEL_SPLIT #define RAGE_SOUND_READER_CHANNEL_SPLIT #include "RageSoundReader.h" class RageSoundSplitterImpl; class RageSoundReader_Split: public RageSoundReader { public: RageSoundReader_Split( const RageSoundReader_Split &cpy ); ~RageSoundReader_Split(); virtual RageSoundReader_Split *Copy() const { return new RageSoundReader_Split(*this); } virtual int GetLength() const; virtual int GetLength_Fast() const; virtual int SetPosition( int iFrame ); virtual int Read( float *pBuf, int iFrames ); virtual int GetSampleRate() const; virtual unsigned GetNumChannels() const; virtual bool SetProperty( const RString &sProperty, float fValue ); virtual int GetNextSourceFrame() const; virtual float GetStreamToSourceRatio() const; virtual RString GetError() const; void AddSourceChannelToSound( int iFromChannel, int iToChannel ); private: RageSoundReader_Split( RageSoundSplitterImpl *pImpl ); // create with RageSoundSplitter friend class RageSoundSplitterImpl; friend class RageSoundSplitter; RageSoundSplitterImpl *m_pImpl; struct ChannelMap { int m_iFromChannel; int m_iToChannel; ChannelMap( int iFromChannel, int iToChannel ) { m_iFromChannel = iFromChannel; m_iToChannel = iToChannel; } }; vector m_aChannels; int m_iPositionFrame; int m_iRequestFrames; int m_iNumOutputChannels; }; class RageSoundSplitter { public: RageSoundSplitter( RageSoundReader *pSource ); ~RageSoundSplitter(); RageSoundReader_Split *CreateSound(); private: RageSoundSplitterImpl *m_pImpl; }; #endif /* * Copyright (c) 2006 Glenn Maynard * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */