return Def.ActorFrame { Def.ActorFrame { OnCommand=cmd(x,SCREEN_CENTER_X-20); -- Initial glow around receptors LoadActor("tapglow") .. { OnCommand=cmd(x,85;y,95;zoom,0.7;rotationz,90;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,6;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; LoadActor("tapglow") .. { OnCommand=cmd(x,275;y,95;zoom,0.7;rotationz,270;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,6;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; LoadActor("tapglow") .. { OnCommand=cmd(x,212;y,95;zoom,0.7;rotationz,180;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,6;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; LoadActor("tapglow") .. { OnCommand=cmd(x,148;y,95;zoom,0.7;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,6;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; LoadActor("tapglow") .. { OnCommand=cmd(x,148;y,95;zoom,0.7;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,9.7;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; -- 2nd step UP LoadActor("tapglow") .. { OnCommand=cmd(x,212;y,95;zoom,0.7;rotationz,180;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,12.7;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; -- 3rd step UP LoadActor("tapglow") .. { OnCommand=cmd(x,84;y,95;zoom,0.7;rotationz,90;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,15.7;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; -- 4th step jump LoadActor("tapglow") .. { OnCommand=cmd(x,85;y,95;zoom,0.7;rotationz,90;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,18.7;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; LoadActor("tapglow") .. { OnCommand=cmd(x,275;y,95;zoom,0.7;rotationz,270;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,18.7;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; -- miss step LoadActor("healthhilight") .. { OnCommand=cmd(x,180;y,40;diffuseshift;effectcolor1,1,0.93333,0.266666,0.4;effectcolor2,1,1,1,1;effectperiod,0.25;effectmagnitude,0,1,0;diffusealpha,0;sleep,22.7;linear,0;diffusealpha,1;sleep,1.7;linear,0;diffusealpha,0); }; }; -- messages LoadFont("Common Bold") .. { Text=ScreenString("How To Play StepMania"), InitCommand=cmd(zbuffer,1;z,20;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;shadowlength,1;strokecolor,Color("Outline")); BeginCommand=function(self) self:AddAttribute(12, {Length=9, Diffuse=Color.White}); end; OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25);diffusealpha,0;zoom,4;sleep,0.0;linear,0.3;diffusealpha,1;zoom,1;sleep,1.8;linear,0.3;zoom,0.75;x,170;y,60); }; LoadActor("_howtoplay feet") .. { InitCommand=cmd(shadowlength,1;strokecolor,Color.Outline); OnCommand=cmd(z,20;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;addx,-SCREEN_WIDTH;sleep,2.4;decelerate,0.3;addx,SCREEN_WIDTH;sleep,2;linear,0.3;zoomy,0); }; Def.ActorFrame { InitCommand=cmd(x,SCREEN_CENTER_X+120;y,SCREEN_CENTER_Y+40); LoadActor("_howtoplay tap")..{ InitCommand=cmd(diffusealpha,0); ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0); OnCommand=cmd(sleep,6;queuecommand,"Show"); }; LoadActor("_howtoplay tap")..{ InitCommand=cmd(diffusealpha,0); ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0); OnCommand=cmd(sleep,9.7;queuecommand,"Show"); }; LoadActor("_howtoplay tap")..{ InitCommand=cmd(diffusealpha,0); ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0); OnCommand=cmd(sleep,12.7;queuecommand,"Show"); }; LoadActor("_howtoplay tap")..{ InitCommand=cmd(diffusealpha,0); ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0); OnCommand=cmd(sleep,15.7;queuecommand,"Show"); }; LoadActor("_howtoplay jump")..{ InitCommand=cmd(diffusealpha,0); ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0); OnCommand=cmd(sleep,18.7;queuecommand,"Show"); }; LoadActor("_howtoplay miss")..{ InitCommand=cmd(diffusealpha,0); ShowCommand=cmd(linear,0;diffusealpha,1;sleep,2;linear,0;diffusealpha,0); OnCommand=cmd(sleep,22.7;queuecommand,"Show"); }; }; };