local timer_seconds = THEME:GetMetric(Var "LoadingScreen","TimerSeconds"); local t = Def.ActorFrame {}; -- Fade t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center); Def.Quad { InitCommand=cmd(scaletoclipped,SCREEN_WIDTH,SCREEN_HEIGHT); OnCommand=cmd(diffuse,Color.Black;diffusealpha,0;linear,0.5;diffusealpha,0.25; sleep,timer_seconds/2; linear,timer_seconds/2-0.5;diffusealpha,1); }; -- Warning Fade Def.Quad { InitCommand=cmd(y,16;scaletoclipped,SCREEN_WIDTH,148); OnCommand=cmd(diffuse,Color.Black;diffusealpha,0.5; linear,timer_seconds;zoomtoheight,148*0.75); } }; -- t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center;y,SCREEN_CENTER_Y-24); -- Underline Def.Quad { InitCommand=cmd(y,16;zoomto,256,1); OnCommand=cmd(diffuse,color("#ffd400");shadowlength,1;shadowcolor,BoostColor(color("#ffd40077"),0.25);linear,0.25;zoomtowidth,256;fadeleft,0.25;faderight,0.25); }; LoadFont("Common Bold") .. { Text="Continue?"; OnCommand=cmd(skewx,-0.125;diffuse,color("#ffd400");shadowlength,2;shadowcolor,BoostColor(color("#ffd40077"),0.25)); }; }; -- return t