return Def.ActorFrame { LoadActor( THEME:GetPathB("ScreenWithMenuElements", "underlay") ); LoadActor( THEME:GetPathG("ScreenTitleMenu", GAMESTATE:GetCurrentGame():GetName()) ) .. { OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y-40;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3); }; };