local gc = Var("GameCommand"); return Def.ActorFrame { Def.Quad{ InitCommand=cmd(zoomto,256,26;fadeleft,0.45;faderight,0.45); OnCommand=cmd(diffuseshift;effectcolor1,color("0,0,0,0.5");effectcolor2,color("0,0,0,0.5")); GainFocusCommand=cmd(stoptweening;decelerate,0.1;zoomto,256,26;diffusealpha,1); LoseFocusCommand=cmd(stoptweening;accelerate,0.1;zoomto,SCREEN_WIDTH,0;diffusealpha,0); }; LoadFont("Common Normal") .. { Text=THEME:GetString("ScreenTitleMenu",gc:GetText()); OnCommand=cmd(shadowlength,1); GainFocusCommand=cmd(stoptweening;linear,0.1;zoom,1;diffuse,color("1,1,1,1")); LoseFocusCommand=cmd(stoptweening;linear,0.1;zoom,0.75;diffuse,color("0.5,0.5,0.5,1")); }; };