local ret = ... or {}; local pn = Var "Player" local OldRedir = ret.Redir; ret.Redir = function(sButton, sElement) -- Replace all receptors with genericized ones if string.find(sButton,"RightFoot") and string.find(sElement, "Receptor") then return "AnyRightFoot", "Receptor" end if string.find(sButton,"LeftFoot") and string.find(sElement, "Receptor") then return "AnyLeftFoot", "Receptor" end if string.find(sButton,"RightFist") and string.find(sElement, "Receptor") then return "AnyRightFist", "Receptor" end if string.find(sButton,"LeftFist") and string.find(sElement, "Receptor") then return "AnyLeftFist", "Receptor" end -- Replace all Lifts with genericized ones if string.find(sButton,"RightFoot") and string.find(sElement, "Tap Lift") then return "AnyRightFoot", "Tap Lift" end if string.find(sButton,"LeftFoot") and string.find(sElement, "Tap Lift") then return "AnyLeftFoot", "Tap Lift" end if string.find(sButton,"RightFist") and string.find(sElement, "Tap Lift") then return "AnyRightFist", "Tap Lift" end if string.find(sButton,"LeftFist") and string.find(sElement, "Tap Lift") then return "AnyLeftFist", "Tap Lift" end -- Replace all explosions with AnyRight* or AnyLeft*. Is there a better way to do this? if string.find(sButton,"RightFoot") and string.find(sElement, "Explosion") then return "AnyRightFoot", "Explosion" end if string.find(sButton,"LeftFoot") and string.find(sElement, "Explosion") then return "AnyLeftFoot", "Explosion" end if string.find(sButton,"RightFist") and string.find(sElement, "Explosion") then return "AnyRightFist", "Explosion" end if string.find(sButton,"LeftFist") and string.find(sElement, "Explosion") then return "AnyLeftFist", "Explosion" end if (GAMESTATE:GetCurrentStyle(pn):GetStepsType() == "StepsType_Kickbox_Human") then if string.find(sButton, "LeftFoot") then sButton = "AnyLeftFoot" end if string.find(sButton, "RightFoot") then sButton = "AnyRightFoot" end -- if string.find(sButton, "LeftFist") then sButton = "AnyLeftFist" end if string.find(sButton, "RightFist") then sButton = "AnyRightFist" end end if (GAMESTATE:GetCurrentStyle(pn):GetStepsType() == "StepsType_Kickbox_Insect") then if string.find(sButton, "LeftFoot") then sButton = "AnyLeftFoot" end if string.find(sButton, "RightFoot") then sButton = "AnyRightFoot" end end -- return OldRedir(sButton, sElement); return sButton, sElement end return ret